Difference between revisions of "Template:General Item Notes"

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* [[Item level]] (ilvl): Used in many in-game calculations. Monsters must be of this level to drop the item.
 
* [[Item level]] (ilvl): Used in many in-game calculations. Monsters must be of this level to drop the item.
 
* [[Character level]] (clvl): The character level you need to be to be able to wear or equip the item.
 
* [[Character level]] (clvl): The character level you need to be to be able to wear or equip the item.
{{#ifeq: {{{set|+}}} | {{{set|-}}} | * Hidden bonuses stack together. For instance, if an item has a bonus for two items and a bonus for three items, and three items are worn, both the bonus for two items and for three items will be active. | }}
 

Revision as of 06:26, 18 February 2009

Usage:

{{General Item Notes| }} This renders the "set" text.
Or
{{General Item Notes}} This does not render the "set" text.* It is possible to gamble Set and Unique items in v1.09+. The odds are roughly 1/1000 for Set items and 1/2000 for Unique items.
  • Item level (ilvl): Used in many in-game calculations. Monsters must be of this level to drop the item.
  • Character level (clvl): The character level you need to be to be able to wear or equip the item.