Difference between revisions of "Barbarian Combat Masteries"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
(Sword Mastery)
Line 8: Line 8:
  
 
==Sword Mastery==
 
==Sword Mastery==
'''Required Level:''' 1<br />
+
[[Image:sword-mastery.jpg|left]]'''Required Level:''' 1<br />
 
'''Prerequisites''': None<br />
 
'''Prerequisites''': None<br />
 
'''Notes:''' This skill's bonuses only apply when a Barbarian has a sword equipped. Be sure you know the difference between [[swords]] and daggers! [[Daggers]], whether melee or throwing, receive no bonus from Sword Mastery.  
 
'''Notes:''' This skill's bonuses only apply when a Barbarian has a sword equipped. Be sure you know the difference between [[swords]] and daggers! [[Daggers]], whether melee or throwing, receive no bonus from Sword Mastery.  
 +
 +
Every type of swords has a fast swing rate for the Barbarian, and they do very big damage when wielded two-handed, almost as much as the biggest items of the other weapon types.  Swords have at most a range of 3, less than spears and polearms, but swing much faster, and can be wielded with a shield when you need defense, or two-handed for bigger damage, or dual wielded with a sword.
 +
 +
Using a big sword and a low damage MF one, such as Ali Baba or the Gull dagger, is a very nice way to add good MF without hurting your killing power too badly.
 +
 
{|  
 
{|  
 
! Level
 
! Level
Line 100: Line 105:
 
| 21
 
| 21
 
|}
 
|}
 
  
 
==Axe Mastery==
 
==Axe Mastery==

Revision as of 21:32, 21 February 2008

The Barbarian's Combat Masteries are essential skills for every Barbarian. Maximizing one of the six types of weapon mastery is standard practice, for the added damage, to/hit, and critical hits. The other four passive bonuses are all quite useful as well, though most players are content with just a few points in them.


Sword Mastery

Sword-mastery.jpg
Required Level: 1

Prerequisites: None
Notes: This skill's bonuses only apply when a Barbarian has a sword equipped. Be sure you know the difference between swords and daggers! Daggers, whether melee or throwing, receive no bonus from Sword Mastery.

Every type of swords has a fast swing rate for the Barbarian, and they do very big damage when wielded two-handed, almost as much as the biggest items of the other weapon types. Swords have at most a range of 3, less than spears and polearms, but swing much faster, and can be wielded with a shield when you need defense, or two-handed for bigger damage, or dual wielded with a sword.

Using a big sword and a low damage MF one, such as Ali Baba or the Gull dagger, is a very nice way to add good MF without hurting your killing power too badly.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage +% 28 33 38 43 48 53 58 63 68 73 78 83 88 93 98 103 108 113 118 123
Attack +% 28 36 44 52 60 68 76 84 92 100 108 116 124 132 140 148 156 164 172 180
Chance for Critical Strike % 3 6 9 11 12 13 14 15 16 17 17 18 18 19 19 20 20 20 20 21

Axe Mastery

Required Level: 1
Prerequisites: None
Notes: Bonuses only apply when a Barbarian has an axe equipped. Both types of throwing axes receive bonuses from Axe Mastery when used for melee combat, but not when thrown. (Throwing Mastery applies then.)

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage +% 28 33 38 43 48 53 58 63 68 73 78 83 88 93 98 103 108 113 118 123
Attack +% 28 36 44 52 60 68 76 84 92 100 108 116 124 132 140 148 156 164 172 180
Chance for Critical Strike % 3 6 9 11 12 13 14 15 16 17 17 18 18 19 19 20 20 20 20 21


Mace Mastery

Required Level: 1
Prerequisites: None
Notes: Bonuses only apply when a Barbarian has a mace-type weapon equipped.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage +% 28 33 38 43 48 53 58 63 68 73 78 83 88 93 98 103 108 113 118 123
Attack +% 28 36 44 52 60 68 76 84 92 100 108 116 124 132 140 148 156 164 172 180
Chance for Critical Strike % 3 6 9 11 12 13 14 15 16 17 17 18 18 19 19 20 20 20 20 21


Polearm Mastery

Required Level: 6
Prerequisites: None
Notes: Bonuses only apply when the Barbarian has a polearm equipped. All polearms are two-handed weapons, and tend to have high damage and long range, but slow attack speed, so an effective build must take these factors into consideration.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage +% 28 33 38 43 48 53 58 63 68 73 78 83 88 93 98 103 108 113 118 123
Attack +% 30 38 46 54 62 70 78 86 94 102 110 118 126 134 142 150 158 166 174 182
Chance for Critical Strike % 3 6 9 11 12 13 14 15 16 17 17 18 18 19 19 20 20 20 20 21


Throwing Mastery

Required Level: 6
Prerequisites: None
Notes: Damage bonuses apply only to thrown weapons. Not to throwing weapons used for melee.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage +% 28 33 38 43 48 53 58 63 68 73 78 83 88 93 98 103 108 113 118 123
Attack +% 30 38 46 54 62 70 78 86 94 102 110 118 126 134 142 150 158 166 174 182
Chance for Critical Strike % 3 6 9 11 12 13 14 15 16 17 17 18 18 19 19 20 20 20 20 21


Spear Mastery

Required Level: 6
Prerequisites: None
Notes: Bonuses only apply when a Barbarian has a spear equipped. Javelins are a type of spear, and this skill will boost their damage when used for melee, but not when thrown. Throwing Mastery comes into effect then.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage +% 28 33 38 43 48 53 58 63 68 73 78 83 88 93 98 103 108 113 118 123
Attack +% 30 38 46 54 62 70 78 86 94 102 110 118 126 134 142 150 158 166 174 182
Chance for Critical Strike % 3 6 9 11 12 13 14 15 16 17 17 18 18 19 19 20 20 20 20 21


Increased Stamina

Required Level: 12
Prerequisites: None
Notes:A prerequisite for the all-but-mandatory Increased Speed, few Barbarians spend more than one point in this skill, since Barbarians tend to add a lot of points to Vitality, and that adds to stamina as well.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Stamina Bonus % 30 45 60 75 90 105 120 135 150 165 180 195 210 225 240 255 270 285 300 315


Increased Speed

Required Level: 24
Prerequisites: Increased Stamina
Notes: A very popular skill, simply for the convenience and fun of running much more quickly. Very helpful in PVP combat as well, a high level barbarian with points in this and fast run equipment can move with frightening speed.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Walk/Run Speed Bonus % 13 18 22 25 28 30 32 33 35 36 37 38 39 40 40 41 41 42 42 43


Iron Skin

Required Level: 18
Prerequisites: None
Notes: Iron Skin greatly increases the Barbarian's defense, and is a prerequisite for the extremely-useful Natural Resistances. Most barbarians are fine with just a few points in this skill, but builds that require high defense will want to max it, and pair it with high level Shout for the utmost defensive capacity.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Increase Defense Rating % 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220

Natural Resistance

Required Level: 30
Prerequisites: Iron Skin
Notes: One of the most powerful passive skills in the game, Natural Resistance allows Barbarians to go with much more offensive equipment, since this skill can add as much resistance as a good shield. Diminishing returns set heavily on this skill past about level five, but more points still help, and +skill equipment work nicely with this and all the Barbarian's other passive skills.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Increase All Resistances % 12 21 28 35 40 44 47 49 52 54 56 58 60 61 62 64 64 65 66 67