Difference between revisions of "Fallen Shaman"

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Fallen Shaman (Demon)
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[[Image:Mon-fallen-shaman1.jpg|frame]]
Fallen Shaman, Carver Shaman, Devilkin Shaman, Dark Shaman, Warped Shaman
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Fallen Shaman are [[Demons]]. There are five types: Fallen Shaman, Carver Shaman, Devilkin Shaman, Dark Shaman, Warped Shaman.
  
Only the bravest and smartest of the Fallen attain the coveted training required to rise to the position of Shaman. Their mastery of fire is evident in the balls of flame that they cast to incinerate their enemies. Their magical abilities also allow them to raise their Fallen brethren from the dead, making the Shaman especially dangerous when traveling with large groups of Fallen.
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Fallen Shamans will raise dead Fallen, but only of their own kind. Carver Shaman will not resurrect dead Devilkin foot soldiers, for instance. Regularly shaman can not resurrect each other; just foot soldiers. Boss Shaman can resurrect other shaman, but only of their own type. Post v1.09, shaman bosses no longer spawn with a pack of other shaman, just with foot soldiers.
  
Tips and Other Additional Information
 
Fallen Shamans will raise Fallen. Target and kill any Fallen Shaman you see before attacking their companions. Fallen Shamans sh
 
  
 
 
{| width=80%
 
! Type
 
! Fallen
 
! Carver
 
! Devilkin
 
! Dark One
 
! Warped One
 
|-
 
! colspan="6" | Level
 
|-
 
| Norm
 
| 1
 
| 5
 
| 7
 
| 10
 
| 40
 
|-
 
| NM
 
| 36
 
| 38
 
| 39
 
| 41
 
| 55
 
|-
 
| Hell
 
| 67
 
| 68
 
| 85
 
| 71
 
| 83
 
|-
 
! colspan="6" | XP
 
|-
 
| Norm
 
| 18
 
| 42
 
| 53
 
| 72
 
| 1206
 
|-
 
| NM
 
| 1669
 
| 1910
 
| 2043
 
| 2340
 
| 5812
 
|-
 
| Hell
 
| 17376
 
| 18259
 
| 33276
 
| 20909
 
| 31510
 
|-
 
! colspan="6" | Hit Points
 
|-
 
| Norm
 
| 1-4
 
| 4-9
 
| 4-12
 
| 8-19
 
| 45-118
 
|-
 
| NM
 
| 131-228
 
| 148-326
 
| 156-344
 
| 174-382
 
| 293-645
 
|-
 
| Hell
 
| 771-2261
 
| 792-2324
 
| 1159-3400
 
| 857-2514
 
| 116-3273
 
|-
 
! colspan="6" | Melee Attack 1
 
|-
 
| Norm
 
| 1-2
 
| 2-4
 
| 2-5
 
| 3-7
 
| 11-23
 
|-
 
| NM
 
| 13-27
 
| 14-28
 
| 14-29
 
| 15-31
 
| 20-40
 
|-
 
| Hell
 
| 34-68
 
| 35-70
 
| 43-86
 
| 36-72
 
| 42-84
 
|-
 
! colspan="6" | Attack Rating 1
 
|-
 
| Norm
 
| 8
 
| 31
 
| 52
 
| 80
 
| 389
 
|-
 
| NM
 
| 664
 
| 696
 
| 712
 
| 745
 
| 972
 
|-
 
| Hell
 
| 2451
 
| 2485
 
| 3067
 
| 2588
 
| 2998
 
|-
 
! colspan="6" | Melee Attack 2
 
|-
 
| Norm
 
| 1-2
 
| 2-4
 
| 2-5
 
| 3-7
 
| 11-24
 
|-
 
| NM
 
| 15-31
 
| 16-32
 
| 16-33
 
| 17-35
 
| 22-45
 
|-
 
| Hell
 
| 38-76
 
| 39-78
 
| 48-96
 
| 40-81
 
| 47-94
 
|-
 
! colspan="6" | Attack Rating 2
 
|-
 
| Norm
 
| 8
 
| 31
 
| 52
 
| 80
 
| 389
 
|-
 
| NM
 
| 627
 
| 657
 
| 673
 
| 703
 
| 918
 
|-
 
| Hell
 
| 2345
 
| 2347
 
| 2896
 
| 2444
 
| 2832
 
|-
 
! Type
 
! Fallen
 
! Carver
 
! Devilkin
 
! Dark One
 
! Warped One
 
|}
 
  
  
 
[[category:monsters]]
 
[[category:monsters]]
[[category:Act One Monsters]]
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[[category:demons]]

Revision as of 02:39, 14 March 2008

Mon-fallen-shaman1.jpg

Fallen Shaman are Demons. There are five types: Fallen Shaman, Carver Shaman, Devilkin Shaman, Dark Shaman, Warped Shaman.

Fallen Shamans will raise dead Fallen, but only of their own kind. Carver Shaman will not resurrect dead Devilkin foot soldiers, for instance. Regularly shaman can not resurrect each other; just foot soldiers. Boss Shaman can resurrect other shaman, but only of their own type. Post v1.09, shaman bosses no longer spawn with a pack of other shaman, just with foot soldiers.