Difference between revisions of "Template:General Item Notes"
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:Instead, <nowiki>{{Set Item Notes}}</nowiki> depends on this. | :Instead, <nowiki>{{Set Item Notes}}</nowiki> depends on this. | ||
</noinclude>* It is possible to [[Gambling|gamble]] [[Set Items|Set]] and [[Uniques|Unique]] items in v1.09+. The odds are roughly 1/1000 for Set items and 1/2000 for Unique items. | </noinclude>* It is possible to [[Gambling|gamble]] [[Set Items|Set]] and [[Uniques|Unique]] items in v1.09+. The odds are roughly 1/1000 for Set items and 1/2000 for Unique items. | ||
+ | * Items with [[Rarity]] are expressed as a chance out of 1000. IE 78/1000 would mean that out of every 1000 set items of that base item that drop, 78 of them will be this particular one. | ||
* [[Item level]] (ilvl): Used in many in-game calculations. Monsters must be of this level to drop the item. | * [[Item level]] (ilvl): Used in many in-game calculations. Monsters must be of this level to drop the item. | ||
* [[Character level]] (clvl): The character level you need to be to be able to wear or equip the item. | * [[Character level]] (clvl): The character level you need to be to be able to wear or equip the item. |
Revision as of 06:43, 18 February 2009
Usage:
- {{General Item Notes| }} This renders the "set" text. Well, it'd be nice if it did, but apparently this wiki doesn't support #ifeq, or something.
- Or
- {{General Item Notes}} This does not render the "set" text. Or that was the idea.
- Instead, {{Set Item Notes}} depends on this.
- It is possible to gamble Set and Unique items in v1.09+. The odds are roughly 1/1000 for Set items and 1/2000 for Unique items.
- Items with Rarity are expressed as a chance out of 1000. IE 78/1000 would mean that out of every 1000 set items of that base item that drop, 78 of them will be this particular one.
- Item level (ilvl): Used in many in-game calculations. Monsters must be of this level to drop the item.
- Character level (clvl): The character level you need to be to be able to wear or equip the item.