Difference between revisions of "Enigma"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
 
(split runeword content from runeword lists)
Line 1: Line 1:
Enigma - From Jah + Ith + Ber in armor.  Possible in 1.11 and 1.10.
+
<noinclude>
 +
Enigma - From [[Jah]] + [[Ith]] + [[Ber]] in armor.  Possible in 1.11 and 1.10.
  
  
Line 5: Line 6:
  
  
[[Runewords_Armor| Armor Runewords]]
+
{|style="border-collapse: collapse; border: 1px solid #4D0B0B; background: #2D0606; line-height: 14px; font-size: 10px; color: white; clear:right;"
 +
! rowspan="2" width="20%" style="font-size: 12px;" | Runeword
 +
! rowspan="2" width="32%" style="font-size: 12px;" | Stats
 +
! rowspan="2" style="font-size: 12px;" | Comments
 +
! colspan="3" style="font-size: 12px;" | Active In
 +
|-
 +
! style="font-size: 12px;" |1.11
 +
! style="font-size: 12px;" |1.10
 +
! style="font-size: 12px;" |1.09
 +
|-
 +
</noinclude>
 +
| '''[[Enigma]]'''
 +
<br>''JahIthBer''<br>
 +
[[Jah]] (31) + [[Ith]] (6) + [[Ber]] (30)<br>
 +
Armor<br>
 +
Clvl Required: 65
 +
| +2 To All Skills<br>
 +
+45% Faster Run/Walk<br>
 +
+1 To [[Teleport]]<br>
 +
+757 Defense <br>
 +
+ (0.75 Per Character Level) +0-74.25 To Strength (Based On Character Level)<br>
 +
Increase Maximum Life 5%<br>
 +
Damage Reduced By 8%<br>
 +
+14 Life After Each Kill<br>
 +
15% Damage Taken Goes To Mana<br>
 +
+ (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)
 +
| See it [[Enigma|here]].
 +
| Yes
 +
| Yes
 +
| No
 +
<noinclude>
 +
|}
 +
 
 +
[[Category:Runewords]]
 +
[[Category:Runeword Armor]]
 +
</noinclude>

Revision as of 04:00, 27 March 2010

Enigma - From Jah + Ith + Ber in armor. Possible in 1.11 and 1.10.


Enigma.jpg


Runeword Stats Comments Active In
1.11 1.10 1.09
Enigma


JahIthBer
Jah (31) + Ith (6) + Ber (30)
Armor
Clvl Required: 65

+2 To All Skills

+45% Faster Run/Walk
+1 To Teleport
+757 Defense
+ (0.75 Per Character Level) +0-74.25 To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
+ (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)

See it here. Yes Yes No