Difference between revisions of "Fetish Shaman"
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** TC Champions and Bosses can sometimes drop from the next higher group. | ** TC Champions and Bosses can sometimes drop from the next higher group. | ||
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. | ** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. | ||
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+ | [[Image:FetishShaman.jpg|frame|left]] <br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/> | ||
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=Statistics= | =Statistics= |
Revision as of 10:44, 18 July 2010
Diablo II Monsters [e] |
---|
Types |
Animals • Demons • Undead |
Info |
Complete Monster Listing Modifiers • Experience Champions • SuperUniques |
Monster Categories |
Animals • Demons • Undead Act Bosses • Guest Monsters Objects • SuperUniques Uber Monsters |
is a Monster |
Fetish Shaman are Demons.
Fetish Shamans can resurrect dead Fetish and Fetish Blowdarts, but only of their own type. (Fetish, Flayers, and Soul Killers very seldom spawn in overlapping or side by side ranges, so this is seldom an issue.)
Besides resurrecting their minions, Shamans can cast a Fetish Aura that increases the attack speed of Fetish, and also flame an Inferno at any enemies within range.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Statistics
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- TC Champions and Bosses can sometimes drop from the next higher group.
- The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
Statistics
Type | Level | Experience | Hit Points | Speed | Max TC/Rune |
---|---|---|---|---|---|
Fetish Shaman | 22 / 49 / 80 | 279 / 16083 / 115440 | 55-89 / 629-1016 / 2733-5887 | 7 | 24/Ral, 51/Lem, 78/Cham |
Flayer Shaman | 23 / 50 / 81 | 303 / 17206 / 118973 | 57-95 / 651-1053 / 2789-6008 | 8 | 24/Ral, 51/Lem, 78/Cham |
Soul Killer Shaman | 24 / 51 / 82 | 338 / 18408 / 122506 | 61-100 / 674-1088 / 2845-6128 | 9 | 24/Ral, 51/Lem, 78/Cham |
Guest Monsters (Act Five, NM/Hell only) | |||||
Flayer Shaman | -- / 64 / 84 | -- / 39270 / 129573 | -- / 962-1554 / 3943-6370 | 10 | -- / 63/Vex, 87/Zod |
Soul Killer Shaman | -- / 65 /.85 | -- / 41626 / 133107 | -- / 984- 1590 / 4018- 6491 | 10 | -- / 63/Vex, 87/Zod |
Offense
Type | Inferno Attack |
---|---|
Fetish Shaman | 90-96 / 126-132 / 174-180 |
Flayer Shaman | 102-108 / 138-144 / 186-192 |
Soul Killer Shaman | 114-120 / 150-156 / 198-204 |
Guest Monsters (Act Five, NM/Hell only) | |
Flayer Shaman | -- / 162-168 / 210-216 |
Soul Killer Shaman | -- / 162-168 / 210-216 |
Defenses
- Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
- Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|---|
Fetish Shaman | 112 / 684 / 1563 | -- | 1.2% | 100 / 100 / 100 | 50 / 40 / 33 |
Flayer Shaman | 117 / 696 / 1581 | -- | 1.2% | 100 / 100 / 100 | 50 / 40 / 33 |
Soul Killer Shaman | 122 / 708 / 1598 | -- | 1.2% | 100 / 100 / 100 | 50 / 40 / 33 |
Guest Monsters (Act Five, NM/Hell only) | |||||
Flayer Shaman | -- / 864 / 1634 | -- | 1.2% | -- / 75 / 50 | -- / 40 / 33 |
Soul Killer Shaman | -- / 876 / 1651 | -- | 1.2% | -- / 75 / 50 | -- / 40 / 33 |
Resistances
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type | Physical | Fire | Cold | Lightning | Poison | Magic |
---|---|---|---|---|---|---|
Fetish Shaman | 0% / 0% / 25% | 0% / 0% / 25% | 0% / 0% / 110% | 0% / 0% / 0% | 0% / 0% / 25% | 0% / 0% / 50% |
Flayer Shaman | 0% / 0% / 25% | 0% / 0% / 25% | 0% / 0% / 115% | 0% / 0% / 0% | 0% / 0% / 25% | 0% / 0% / 50% |
Soul Killer Shaman | 0% / 0% / 25% | 0% / 0% / 25% | 0% / 0% / 120% | 0% / 0% / 0% | 0% / 0% / 25% | 0% / 0% / 50% |
Guest Monsters (Act Five, NM/Hell only) | ||||||
Flayer Shaman | -- / 0% / 0% | -- / 0% / 0% | -- / 0% / 0% | -- / 0% / 0% | -- / 0% / 0% | -- / 0% / 0% |
Soul Killer Shaman | -- / 0% / 0% | -- / 0% / 0% | -- / 0% / 0% | -- / 0% / 0% | -- / 0% / 0% | -- / 0% / 0% |
Locations
- Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
- Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
- Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type | Acts 1-4: Normal, Nightmare, and Hell |
---|---|
Fetish Shaman | Act 3: Spider Forest, Great Marsh, Swampy Pit 1 & 3 |
Flayer Shaman | Act 3: Flayer Jungle, Flayer Dungeon 1-3 |
Soul Killer Shaman | Act 3: Flayer Jungle, Flayer Dungeon 1-3 |
Guest Monsters (Act Five, NM/Hell only) | |
Flayer Shaman | Act 5: Halls of Vaught |
Soul Killer Shaman | Act 5: Worldstone Keep 1 |