Difference between revisions of "Giant Spider"
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Giant Spiders are [[Animals]]. | Giant Spiders are [[Animals]]. | ||
− | + | Giant Spiders are large melee attacking monsters. They do solid physical damage, some types can add fire or poison damage to their bites. When low on health, giant spiders will sometimes flee to a corner where they can regenerate their hit points. When they flee they leave a sticky, footspeed-slowing webbing on the floor behind them. | |
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− | Spiders | ||
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | * All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | ||
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=Defenses= | =Defenses= | ||
+ | Giant Spiders of all types have 50% faster health regeneration. | ||
* Drain Effectiveness determines what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | * Drain Effectiveness determines what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. |
Revision as of 14:28, 18 March 2008
Giant Spiders are Animals.
Giant Spiders are large melee attacking monsters. They do solid physical damage, some types can add fire or poison damage to their bites. When low on health, giant spiders will sometimes flee to a corner where they can regenerate their hit points. When they flee they leave a sticky, footspeed-slowing webbing on the floor behind them.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Contents
Statistics
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- TC Champions and Bosses can sometimes drop from the next higher group.
- The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
Type | Level | Experience | Hit Points | Max TC/Rune |
---|---|---|---|---|
Arach | 11 / 42 / 73 | 148 / 4237 / 38375 | 55-69 / 1093-1385 / 5403-9123 | 12/--, 45/Ko, 69/Lo |
Poison Spinner | 21 / 49 / 78 | 372 / 6804 / 45850 | 117-148 / 1452-1839 / 6049-10216 | 24/Ral, 51/Lem, 78/Cham |
Flame Spider | 22 / 50 / 79 | 410 / 7279 / 47345 | 126-161 / 1504-1905 / 6178-10434 | 24/Ral, 51/Lem, 78/Cham |
Spider Magus | 23 / 53 / 84 | 454 / 8751 / 54819 | 134-169 / 1657-2099 / 6825-11527 | 27/Ral, 54/Um, 87/Zod |
Offense
- Poison Spinners have a 33% chance to poison with each biting attack.
- Flame Spiders have a 40% chance to add fire damage to each biting attack.
- Spider Magus have a 50% chance to poison with each biting attack.
Type | Melee Attack 1 | Attack Rating 1 | Poison Damage |
---|---|---|---|
Arach | 7-11 / 28-42 / 66-99 | 92 / 846 / 2952 | -- |
Poison Spinner | 12-20 / 28-43 / 62-93 | 197 / 972 / 3142 | Norm: 276-459 over 96sec (2.9-4.8/sec) Night: 1538-3844 over 96sec (16.2-40.4/sec) Hell: 3413-8531 over 96sec (35.6-88.8/sec) |
Flame Spider | 13-21 / 28-43 / 63-95 | 207 / 990 / 3180 | Fire Damage: 2-5 / 10-20 / 22-45 |
Spider Magus | 14-22 / 30-46 / 65-98 | 213 / 1044 / 3370 | Norm: 914-1406 over 240sec (3.8-5.9/sec) Night: 5156-12375 over 240sec (21.5-51.6/sec) Hell: 11016-26438 over 240sec (45.9-110.2/sec) |
Defenses
Giant Spiders of all types have 50% faster health regeneration.
- Drain Effectiveness determines what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness determines what % of a character's cold length applies to the monster. 100 is all, 0 is can not be frozen.
Type | Defense | Blocking | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|
Arach | 55 / 810 / 1944 | 12% | 100 / 75 / 50 | 50 / 40 / 25 |
Poison Spinner | 107 / 923 / 2062 | 21% | 100 / 75 / 50 | 50 / 40 / 25 |
Flame Spider | 112 / 939 / 2087 | 22% | 100 / 75 / 50 | 50 / 40 / 25 |
Spider Magus | 117 / 988 / 2205 | 23% | 100 / 75 / 50 | 50 / 40 / 25 |
Resistances
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type | Physical | Magic | Fire | Cold | Lightning | Poison |
---|---|---|---|---|---|---|
Arach | 0% / 0% / 50% | 0% / 0% / 0% | 0% / 0% / 110% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 50% |
Poison Spinner | 0% / 0% / 50% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 110% |
Flame Spider | 0% / 0% / 50% | 0% / 0% / 0% | 0% / 0% / 115% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 60% |
Spider Magus | 0% / 0% / 50% | 0% / 0% / 0% | 0% / 0% / 120% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 65% |