Saber Cat
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From Diablo Wiki
Sabre Cats are Animals.
These whip-wielding furries look impressive in screenshots, but are basically paper tigers in the game, dealing little damage and dying very quickly to almost any sort of attack.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Contents
Statistics
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- TC Champions and Bosses can sometimes drop from the next higher group.
- The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
Type | Level | Experience | Hit Points | Max TC/Rune |
---|---|---|---|---|
Huntress | 14 / 43 / 75 | 119 / 3296 / 30084 | 27-46 / 458-764 / 2264-5032 | 15/Nef, 51/Lem, 87/Zod |
Sabre Cat | 15 / 44 / 76 | 130 / 3527 / 31171 | 29-50 / 478-797 / 2316-5147 | 15/Nef, 48/Ko, 75/Ber |
Night Tiger | 17 / 46 / 77 | 159 / 4040 / 32258 | 35-57 / 520-867 / 2368-5262 | 18/Nef, 51/Lem, 75/Ber |
Hell Cat | 19 / 48 / 79 | 191 / 4626 / 34432 | 39-65 / 561-935 / 2471-5492 | 21/Ral, 51/Lem, 78/Cham |
Offense
The elemental attacks stack on top of successful physical damage melee attacks, and occur only on Nightmare and Hell.
- Speed rates a monster's movement speed from 1-10.
Type | Speed | Melee Attack | Attack Rating | Elemental Attacks |
---|---|---|---|---|
Huntress | 5 / 5 / 5 | 5-12 / 18-32 / 42-76 | 125 / 1728 / 6056 | -- |
Sabre Cat | 6 / 6 / 6 | 5-12 / 18-33 / 43-78 | 135 / 1764 / 6132 | -- |
Night Tiger | 7 / 7 / 7 | 6-14 / 19-35 / 39-69 | 152 / 1836 / 6208 | Norm: -- Night: 15% chance of 15-29 cold (6 sec) Hell: 50% chance of 39-87 cold (10 sec) |
Hell Cat | 8 / 8 / 8 | 6-15 / 20-36 / 40-72 | 174 / 1908 / 6360 | Norm: -- Night: 15% chance of 20-32 fire Hell: 50% chance of 45-109 fire |
Defenses
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type | Defense | Blocking | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|
Huntress | 53 / 642 / 1548 | 15% | 100 / 100 / 100 | 50 / 40 / 33 |
Sabre Cat | 56 / 655 / 1567 | 20% | 100 / 10 0 / 10 0 | 50 / 40 / 33 |
Night Tiger | 64 / 680 / 1585 | 25% | 100 / 10 0 / 10 0 | 50 / 40 / 33 |
Hell Cat | 71 / 705 / 1623 | 30% | 100 / 10 0 / 10 0 | 50 / 40 / 33 |
Resistances
Saber cats have no resistances, other than slight ones to physical. They have a few Sorceress-vexing immunities, but will die quickly to virtually any attack.
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type | Physical | Magic | Fire | Cold | Lightning | Poison |
---|---|---|---|---|---|---|
Huntress | 0% / 0% / 15% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 10 0% | 0% / 0% / 0% | 0% / 0% / 0% |
Sabre Cat | 0% / 0% / 15% | 0% / 0% / 0% | 0% / 0% / 100% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% |
Night Tiger | 0% / 0% / 15% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 10 0% | 0% / 0% / 0% |
Hell Cat | 0% / 0% / 15% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 120% | 0% / 0% / 0% | 0% / 0% / 0% |