Saber Cat

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Revision as of 12:59, 4 March 2009 by Thumperward (talk | contribs) (Resistances: fix)
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Diablo II Monsters [e]
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Complete Monster Listing
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Monster Type
Saber Cat:
is a Monster
and an Animal
and a Guest Monster

Saber Cats are Animals.

Saber Cats are a race of bipedal, intelligent beings with many feline features. These cat-beings were once found only in the jungle environments of Kehjistan, trading freely with the cities there. Although always considered somewhat aloof and untrustworthy, the Saber Cats had never before behaved in a threatening manner toward human society. But now, marauding bands of these Cats roam the deserts of Aranoch. Many blame the disappearance of whole caravans upon them.


Some enlightened sages believe that the creatures were summoned or otherwise moved en masse through Hellish measures to Aranoch. Saber Cats attack with swords, javelins, whips, and by throwing potions. They are quick to the chase, and enjoy the hunt. They rarely retreat and generally attack in large, well-organized groups.


These whip-wielding furries look impressive in screenshots, but are basically paper tigers in the game, dealing little damage and dying very quickly to almost any sort of attack.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • TC Champions and Bosses can sometimes drop from the next higher group.
    • The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
Type Level Experience Hit Points Speed Max TC/Rune
Huntress 14 / 43 / 75 119 / 3296 / 30084 27-46 / 458-764 / 2264-5032 5 15/Nef, 51/Lem, 87/Zod
Saber Cat 15 / 44 / 76 130 / 3527 / 31171 29-50 / 478-797 / 2316-5147 6 15/Nef, 48/Ko, 75/Ber
Night Tiger 17 / 46 / 77 159 / 4040 / 32258 35-57 / 520-867 / 2368-5262 7 18/Nef, 51/Lem, 75/Ber
Hell Cat 19 / 48 / 79 191 / 4626 / 34432 39-65 / 561-935 / 2471-5492 8 21/Ral, 51/Lem, 78/Cham
Guest Monsters (Act Five, NM/Hell only)
Saber Cat -- / 60 / 81 -- / 9571 / 36607 -- / 806-1344 / 3433-5722 9 --, 60/Ist, 84/ Zod


Offence

Type Melee Attack Attack Rating Elemental Damage
Huntress 5-12 / 18-32 / 42-76 125 / 1728 / 6056 --
Saber Cat 5-12 / 18-33 / 43-78 135 / 1764 / 6132 --
Night Tiger 6-14 / 19-35 / 39-69 152 / 1836 / 6208 Cold Damage:
-- / (15%) 15-29 (6s) / (50%) 39-87 (10s)
Hell Cat 6-15 / 20-36 / 40-72 174 / 1908 / 6360 Fire Damage:
-- / (15%) 20-32 / (50%) 45-109
Guest Monsters (Act Five, NM/Hell only)
Saber Cat -- / 24-44 / 46-83 -- / 2340 / 6512 Cold Damage, 15% chance of:
-- / 19-29 (6s) / 37-55 (8s)


Defences

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type Defense Blocking Regen Rate Drain Effectiveness Chill Effectiveness
Huntress 53 / 642 / 1548 15% 1.2% 100 / 100 / 100 50 / 40 / 33
Saber Cat 56 / 655 / 1567 20% 1.2% 100 / 100 / 100 50 / 40 / 33
Night Tiger 64 / 680 / 1585 25% 1.2% 100 / 100 / 100 50 / 40 / 33
Hell Cat 71 / 705 / 1623 30% 1.2% 100 / 100 / 100 50 / 40 / 33
Guest Monsters (Act Five, NM/Hell only)
Saber Cat -- / 856 / 1660 15% 1.2% -- / 100 / 100 -- / 40 / 33


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type Physical Fire Cold Lightning Poison Magic
Huntress 0% / 0% / 15% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 100% 0% / 0% / 0% 0% / 0% / 0%
Saber Cat 0% / 0% / 15% 0% / 0% / 0% 0% / 0% / 100% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0%
Night Tiger 0% / 0% / 15% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 100% 0% / 0% / 0%
Hell Cat 0% / 0% / 15% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 120% 0% / 0% / 0% 0% / 0% / 0%
Guest Monsters (Act Five, NM/Hell only)
Saber Cat -- / 33% / 50% -- / 0% / 50% -- / 25% / 50% -- / 25% / 50% -- / 25% / 50% -- / 0% / 0%

Locations

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type Acts 1-4: Normal, Nightmare, and Hell
Huntress Act 2: Rocky Waste, Halls of the Dead 3, Sewers 3
Saber Cat Act 2: Dry Hills
Night Tiger Act 2: Lost City
Hell Cat Act 2: Canyon of the Magi
Guest Monsters (Act Five, NM/Hell only)
Saber Cat Frozen Tundra