Saber Cat
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Saber Cats are Animals.
These whip-wielding furries look impressive in screenshots, but are basically paper tigers in the game, dealing little damage and dying very quickly to almost any sort of attack.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Statistics
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- TC Champions and Bosses can sometimes drop from the next higher group.
- The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
Type | Level | Experience | Hit Points | Speed | Max TC/Rune |
---|---|---|---|---|---|
Huntress | 14 / 43 / 75 | 119 / 3296 / 30084 | 27-46 / 458-764 / 2264-5032 | 5 | 15/Nef, 51/Lem, 87/Zod |
Saber Cat | 15 / 44 / 76 | 130 / 3527 / 31171 | 29-50 / 478-797 / 2316-5147 | 6 | 15/Nef, 48/Ko, 75/Ber |
Night Tiger | 17 / 46 / 77 | 159 / 4040 / 32258 | 35-57 / 520-867 / 2368-5262 | 7 | 18/Nef, 51/Lem, 75/Ber |
Hell Cat | 19 / 48 / 79 | 191 / 4626 / 34432 | 39-65 / 561-935 / 2471-5492 | 8 | 21/Ral, 51/Lem, 78/Cham |
Guest Monsters (Act Five, NM/Hell only) | |||||
Saber Cat | -- / 60 / 81 | -- / 9571 / 36607 | -- / 806-1344 / 3433-5722 | 9 | --, 60/Ist, 84/ Zod |
Offense
Type | Melee Attack | Attack Rating | Elemental Damage |
---|---|---|---|
Huntress | 5-12 / 18-32 / 42-76 | 125 / 1728 / 6056 | -- |
Saber Cat | 5-12 / 18-33 / 43-78 | 135 / 1764 / 6132 | -- |
Night Tiger | 6-14 / 19-35 / 39-69 | 152 / 1836 / 6208 | Cold Damage: -- / (15%) 15-29 (6s) / (50%) 39-87 (10s) |
Hell Cat | 6-15 / 20-36 / 40-72 | 174 / 1908 / 6360 | Fire Damage: -- / (15%) 20-32 / (50%) 45-109 |
Guest Monsters (Act Five, NM/Hell only) | |||
Saber Cat | -- / 24-44 / 46-83 | -- / 2340 / 6512 | Cold Damage, 15% chance of: -- / 19-29 (6s) / 37-55 (8s) |
Defenses
- Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
- Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|---|
Huntress | 53 / 642 / 1548 | 15% | 1.2% | 100 / 100 / 100 | 50 / 40 / 33 |
Saber Cat | 56 / 655 / 1567 | 20% | 1.2% | 100 / 100 / 100 | 50 / 40 / 33 |
Night Tiger | 64 / 680 / 1585 | 25% | 1.2% | 100 / 100 / 100 | 50 / 40 / 33 |
Hell Cat | 71 / 705 / 1623 | 30% | 1.2% | 100 / 100 / 100 | 50 / 40 / 33 |
Guest Monsters (Act Five, NM/Hell only) | |||||
Saber Cat | -- / 856 / 1660 | 15% | 1.2% | -- / 100 / 100 | -- / 40 / 33 |
Resistances
Normal Maggot Young have no resistances or immunities of any kind. The Guest Monster maggot young is an exception to this rule.
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the [ [Resistances#Immunities|Resistances]] page for more details.
Type | Physical | Fire | Cold | Lightning | Poison | Magic |
---|---|---|---|---|---|---|
Huntress | 0% / 0% / 15% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 100% | 0% / 0% / 0% | 0% / 0% / 0% |
Saber Cat | 0% / 0% / 15% | 0% / 0% / 0% | 0% / 0% / 100% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% |
Night Tiger | 0% / 0% / 15% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 100% | 0% / 0% / 0% |
Hell Cat | 0% / 0% / 15% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 120% | 0% / 0% / 0% | 0% / 0% / 0% |
Guest Monsters (Act Five, NM/Hell only) | ||||||
Saber Cat | -- / 33% / 50% | -- / 0% / 50% | -- / 25% / 50% | -- / 25% / 50% | -- / 25% / 50% | -- / 0% / 0% |
Locations
- Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
- Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
- Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type | Acts 1-4: Normal, Nightmare, and Hell |
---|---|
Huntress | Act 2: Rocky Waste, Halls of the Dead 3, Sewers 3 |
Saber Cat | Act 2: Dry Hills |
Night Tiger | Act 2: Lost City |
Hell Cat | Act 2: Canyon of the Magi |
Guest Monsters (Act Five, NM/Hell only) | |
Saber Cat | Frozen Tundra |