Blunderbores are Demons.
Massive melee brawlers, Blunderbores are the largest normal type of monster in the game. They don't quite live up to their size, moving slowly and taking a lot of hits, but they can deal out quite a bit of punishment as well, and pack a stunning hit that is worse on mercenaries and minions than on characters.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Contents
Statistics
Speed rates a monster's movement speed from 1-10. (A few special monsters move faster than 10.)
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- TC Champions and Bosses can sometimes drop from the next higher group.
- The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
Type | Level | Experience | Hit Points | Speed | Max TC/Rune |
---|---|---|---|---|---|
Blunderbore | 18 / 47 / 78 | 282 / 7022 / 54186 | 102-128 / 1620-1980 / 7259-11829 | 3 / 3 / 3 | 18/Nef, 51/Lem, 75/Ber |
Gorebelly | 20 / 49 / 80 | 342 / 8041 / 57720 | 116-146 / 1742-2129 / 7569-12335 | 4 / 4 / 4 | 21/Ral, 51/Lem, 78/Cham |
Mauler | 25 / 55 / 83 | 554 / 11624 / 63020 | 160-200 / 2111-2580 / 8035-13094 | 6 / 6 / 6 | 30/Ral, 57/Um, 87/Zod |
Urdar | 32 / 57 / 85 | 1072 / 13057 / 66553 | 240-300 / 2233-2730 / 8346-13600 | 8 / 8 / 8 | 33/Sol, 60/Ist, 87/Zod |
Offense
All types of Blunderbore have a chance to stun with their Smite hits on Nightmare and Hell.
Type | Melee Attack #1 | Attack Rating #1 | Melee Attack #2 | Attack Rating #2 | Chance to Stun |
---|---|---|---|---|---|
Blunderbore | 9-16 / 35-54 / 80-124 | 221 / 1029 / 3456 | 14-18 / 46-60 / 106-137 | 162 / 936 / 3142 | 0% / 15% / 25% |
Gorebelly | 10-18 / 36-57 / 81-127 | 248 / 1069 / 3539 | 16-20 / 49-63 / 109-141 | 185 / 972 / 3218 | 0% / 15% / 25% |
Mauler | 12-22 / 40-63 / 84-131 | 320 / 1188 / 3665 | 19-24 / 54-69 / 112-145 | 236 / 1080 / 3332 | 0% / 15% / 25% |
Urdar | 15-27 / 42-65 / 86-134 | 413 / 1227 / 3748 | 24-30 / 56-72 / 115-148 | 307 / 1116 / 3408 | 0% / 15% / 25% |
Defenses
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type | Defense | Blocking | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|
Blunderbore | 90 / 528 / 1222 | 24% | 100 / 100 / 100 | 50 / 40 / 33 |
Gorebelly | 102 / 547 / 1250 | 27% | 100 / 100 / 100 | 50 / 40 / 33 |
Mauler | 127 / 604 / 1292 | 33% | 100 / 100 / 100 | 50 / 40 / 33 |
Urdar | 161 / 624 / 1320 | 42% | 100 / 100 / 100 | 50 / 40 / 33 |
Resistances
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type | Physical | Magic | Fire | Cold | Lightning | Poison |
---|---|---|---|---|---|---|
Blunderbore | 0% / 0% / 55% | 0% / 0% / 0% | 0% / 0% / 115% | 0% / 0% / 50% | 0% / 0% / 50% | 0% / 0% / 0% |
Gorebelly | 0% / 0% / 55% | 0% / 0% / 0% | 0% / 0% / 50% | 0% / 0% / 140% | 0% / 0% / 50% | 0% / 0% / 0% |
Mauler | 0% / 0% / 55% | 0% / 0% / 0% | 0% / 0% / 50% | 0% / 0% / 50% | 0% / 0% / 100% | 0% / 0% / 0% |
Urdar | 0% / 0% / 55% | 0% / 0% / 0% | 25% / 50% / 75% | 25% / 50% / 75% | 25% / 50% / 75% | 25% / 50% / 0% |