Diablo II Monsters [e] |
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Types |
Animals • Demons • Undead |
Info |
Complete Monster Listing Modifiers • Experience Champions • SuperUniques |
Monster Categories |
Animals • Demons • Undead Act Bosses • Guest Monsters Objects • SuperUniques Uber Monsters |
is a Monster |
Abominables are Animals.
Winterized versions of the Wendigo found in earlier acts, Abominables are dangerous melee battlers with fast attacks that can stun, a rapid hit rate, and high damage. They are especially dangerous for minions and mercs, since the duration of their stunning slaps stack up, and they can leave a character's army standing motionless for dozens of seconds.
Chilled Froth are listed in the game stats and on Blizzard's site, but they do not appear in the game as of v1.11.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Contents
Statistics
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- Champions and Bosses can sometimes drop from the next higher TC.
- The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
Type | Level | Experience | Hit Points | Speed | Max TC/Rune |
---|---|---|---|---|---|
Snow Drifter | 40 / 61 / 82 | 2568 / 13948 / 51829 | 408-488 / 2137-2895 / 6785-12257 | 5 | 36/Dol, 60/Ist, 84/Zod |
Abominable | 41 / 61 / 83 | 2831 / 13948 / 53324 | 427-513 / 2137-2895 / 6919-12499 | 6 | 36/Dol, 60/Ist, 87/Zod |
Frozen Abyss | 43 / 63 / 85 | 3416 / 15673 / 56314 | 459-554 / 2242-3038 / 7187-12982 | 7 | 36/Dol, 60/Ist, 87/Zod |
Guest Monsters (Act Five, NM/Hell only) | |||||
Snow Drifter | -- / 61 / 82 | -- / 13948 / 51829 | -- / 2137-2895 / 6785-12257 | 5 | -- / 60/Ist, 84/Zod |
Abominable | -- / 61 / 84 | -- / 13948 / 54819 | -- / 2137-2895 / 9403-12740 | 6 | -- / 60/Ist, 87/Zod |
Offense
All Abominable have a chance to stun with their slap attack. Some Abominable have a 33% chance to deal bonus cold damage with their two-fisted overhead hammer blow attack.
Type | Slap (Stun) | Slap AR | Double Overhead (Cold) | Hammer AR |
---|---|---|---|---|
Snow Drifter | 8-22 / 33-58 / 60-106 | 578 / 1128 / 3129 | Norm: 11-24, 8-12 cold (2 sec) Night: 38-56, 38-51 cold (2 sec) Hell: 69-102, 69-93 cold (2 sec) |
389 / 1009 / 2799 |
Abominable | 8-22 / 33-58 / 61-108 | 593 / 1128 / 3165 | Norm: 11-25, 11-15 cold (4 sec) Night: 38-56, -- |
399 / 1009 / 2832 |
Frozen Abyss | 9-23 / 33-59 / 62-110 | 623 / 1162 / 3237 | Norm: 11-26 Night: 39-57 |
415 / 1040 / 2896 |
Guest Monsters (Act Five, NM/Hell only) | ||||
Snow Drifter | -- / 33-58 / 60-106 | -- / 1128 / 3129 | Night: 38-56, 38-51 cold (2 sec) Hell: 69-102, 69-93 cold (2 sec) |
-- / 1009 / 2799 |
Abominable | -- / 33-58 / 61-108 | -- / 1128 / 3201 | Night:38-56, 38-51 cold (4 sec) Hell: 70-103, 70-94 cold (4 sec) |
-- / 1009 / 2864 |
Defenses
- Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
- Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|---|
Snow Drifter | 256 / 703 / 1358 | -- | 1.2/sec | 100 / 100 / 100 | 20 / 15 / 10 |
Abominable | 263 / 703 / 1373 | -- | 1.2/sec | 100 / 100 / 100 | 20 / 15 / 10 |
Frozen Abyss | 276 / 724 / 1403 | -- | 1.2/sec | 100 / 100 / 100 | 20 / 15 / 10 |
Guest Monsters (Act Five, NM/Hell only) | |||||
Snow Drifter | -- / 703 / 1358 | -- | 1.2/sec | -- / 100 / 100 | -- / 15 / 10 |
Abominable | -- / 703 / 1388 | -- | 1.2/sec | -- / 100 / 100 | -- / 15 / 10 |
Resistances
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type | Physical | Fire | Cold | Lightning | Poison | Magic |
---|---|---|---|---|---|---|
Snow Drifter | 0% / 25% / 40% | 0% / 0% / 0% | 75% / 85% / 150% | 0% / 0% / 25% | 0% / 0% / 0% | 20% / 0% / 0% |
Abominable | 0% / 25% / 40% | 0% / 0% / 0% | 75% / 85% / 170% | 0% / 0% / 25% | 0% / 0% / 0% | 30% / 0% / 0% |
Frozen Abyss | 0% / 0% / 40% | 0% / 0% / 0% | 75% / 85% / 210% | 0% / 0% / 25% | 0% / 0% / 0% | 0% / 0% / 0% |
Guest Monsters (Act Five, NM/Hell only) | ||||||
Snow Drifter | -- / 25% / 40% | -- / 0% / 0% | -- / 85% / 150% | -- / 0% / 25% | -- / 0% / 0% | -- / 0% / 0% |
Abominable | -- / 25% / 40% | -- / 0% / 0% | -- / 85% / 170% | -- / 0% / 25% | -- / 0% / 0% | -- / 0% / 0% |
Locations
- Monster variety in Act Five on Normal difficulty is static -- the same monsters are always in the same areas. (This was true of NM/Hell also, prior to v1.10.)
- Many Expansion monsters only appear as Guest Monsters in v1.10+.
- Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
- Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type | Normal | Nightmare & Hell |
---|---|---|
Snow Drifter | Crystalline Passage, Drifter Cavern (No boss) | Crystalline Passage, |
Abominable | Frozen River, Glacial Trail (Boss only) | -- |
Frozen Abyss | Frozen River, Icy Cellar | Frozen River |
Guest Monsters (Act Five, NM/Hell only) | ||
Snow Drifter | -- | Frozen River, Glacial Trail |
Abominable | -- | Drifter Cavern, Ancient's Way, Icy Cellar |