1
edit
Changes
Sorcerer
,→Getting Started
===Getting Started===
A low level Sorcerer is wise to stick most or all of his points into magic, raising his mana and ability to read books as quickly as possible. Once he gets to Mana Shield, his low hit points are no longer an issue. Use the low level spells liberally, and learn to aim your projectiles; just like shooting a bow, firebolt and holy bolt and other such spells are far more accurate when fired in straight lines. Start to use your four hotkeys early on and adjust your spellcasting according to what the immediate targets are. Similar to warriors who often use maces rather than swords against skeletons, casting holy bolt on undead will almost always be more effective than casting firebolt.
Lightning is the first powerful spell for most Sorcerers, though Holy Bolt can be quite useful for Undead enemies since its damage scales up very quickly, and it can stun enemy targets. Lightning's listed damage isn't that impressive, but each bolt hits multiple times, and since it passes through monsters, a single Lightning Bolt can hit multiple enemies. Fire Wall can be obtained fairly early as well, and it boasts huge damage and can also be used as a sort of barrier, since monsters will not walk into it if they are not fire immune. Cast one Fire Wall, and then cast a second one a space back, when monsters line up just behind the wall.
Once a Sorcerer gets Fireball his progress becomes exponentially faster, since the spell does far higher damage than anything else of a comparable level, and the splash damage allows it to damage multiple monsters at once, if they are tightly-packed. Chain Lightning has a similar effect, once its been raised several levels and the number of bolts is beginning to grow impressive.
===Melee Combat===