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Wraith

234 bytes added, 02:32, 24 April 2008
Defenses
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
| '''Ghost'''
| 35 / 717 / 1917
| align="center" | 8%--
| align="center" | 1.2%
| 100 / 66 / 33
| '''Wraith'''
| 50 / 764 / 1826
| align="center" | 11%--
| align="center" | 1.2%
| 100 / 66 / 33
| '''Apparition'''
| 102 / 889 / 2031
| align="center" | 20%--
| align="center" | 1.2%
| 100 / 66 / 33
| '''Dark Shape'''
| 112 / 920 / 2055
| align="center" | 22%--
| align="center" | 1.2%
| 100 / 66 / 33
| '''Ghost'''
| -- / 1076 / 2077
| align="center" | 8%--
| align="center" | 1.2%
| -- / 66 / 33
| '''Wraith'''
| -- / 1076 / 2100
| align="center" | 8%--
| align="center" | 1.2%
| -- / 66 / 33
| -- / 33 / 0
|}
 
=Resistances=
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