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Willowisp

3,326 bytes added, 11:48, 26 April 2008
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** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
{| width="100%" style="text-align:center"
! Type
! Level
| 244 / 7941 / 53280
| 34-67 / 451-852 / 1892-4765
| 15 / 15 / align="center" | 15
| 24/Ral, 54/Um, 84/Zod
|-
| 392 / 11372 / 58172
| 47-91 / 543-1026 / 2008-5059
| 15 / 15 / align="center" | 15
| 24/Ral, 60/Ist, 87/Zod
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Gloam'''
| -- / 61 / 83
| -- / 15216 / 58172
| -- / 620-1172 / 2678-5059
| align="center" | 15
| --, 63/Vex, 87/Zod
|-
| '''Burning Soul'''
| -- / 66 / 85
| -- / 20299 / 61434
| -- / 697-1316 / 2781- 5254
| align="center" | 15
| --, 66/Vex, 87/Zod
|-
| '''Black Soul'''
| -- / 65 / 85
| -- / 19212 / 61434
| -- / 681-1287 / 2781-5254
| align="center" | 15
| --, 66/Vex, 87/Zod
|}
=Offense=
* Willowisp lightning attacks are extremely dangerous since each bolt can land multiple hits. A bug causing massive stacking of these hits was fixed in v1.11, making the spell somewhat less deadly.* Their melee attack has a chance to steal mana as well as inflicting physical damage.
{| width="100%" style="text-align:center"
! Type
! Melee Attack #1
! Stamina Mana Drain
! Attack Rating #1
! Lightning Attack
| '''Gloam'''
| 5-21 / 18-47 / 40-104
| '''40% chance of:<br /> '''1-8 / 41-82 / 182-273
| 197 / 1188 / 3861
| 1-8 / 41-82 / 182-273
| '''Burning Soul'''
| 6-26 / 21-54 / 42-108
| '''80% chance of:'''<br /> 2-11 / 47-94 / 188-282
| 246 / 1317 / 3998
| 2-11 / 47-94 / 188-282
|-
! colspan="5" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Gloam'''
| -- / 22-58 / 42-108
| '''90% chance of:<br />'''-- / 51-102 / 188-282<br />
| -- / 1425 / 3998
| -- / 51-102 / 188-282
|-
| '''Burning Soul'''
| -- / 24-63 / 43-110
| '''90% chance of:<br />'''-- / 55-110 / 192-288
| -- / 1533 / 4089
| -- / 55-110 / 192-288
|-
| '''Black Soul'''
| -- / 23-60 / 43-110
| '''90% chance of:<br />'''-- / 53-106 / 192-288
| -- / 1512 / 4089
| -- / 53-106 / 192-288
|}
Willowisps can not be life or mana leeched. They can not be chilled or frozen on Hell difficulty.
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most ''Diablo II'' monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
{| width="100%" style="text-align:center"
! Type
! Defense
! Blocking
! Regen Rate
! Drain Effectiveness
! Chill Effectiveness
| '''Gloam'''
| 107 / 800 / 1797
| 21%align="center" | --| align="center" | 1.2/sec
| 0 / 0 / 0
| 50 / 33 / 0
| '''Burning Soul'''
| 131 / 883 / 1858
| 26%align="center" | --| align="center" | 1.2/sec
| 0 / 0 / 0
| 50 / 33 / 0
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Gloam'''
| -- / 952 / 1858
| align="center" | --
| align="center" | 1.2/sec
| -- / 0 / 0
| -- / 33 / 0
|-
| '''Burning Soul'''
| -- / 1021 / 1898
| align="center" | --
| align="center" | 1.2/sec
| -- / 0 / 0
| -- / 33 / 0
|-
| '''Black Soul'''
| -- / 1007 / 1898
| align="center" | --
| align="center" | 1.2/sec
| -- / 0 / 0
| -- / 33 / 0
|}
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
{| width="100%" style="text-align:center"
! Type
! Physical
! Magic
! Fire
! Cold
! Lightning
! Poison
! Magic
|-
| '''Gloam'''
| 0% / 0% / 0%
| 0% / 0% / 0%
| 50% / 70% / <font color="#ff0000">100%</font>
| 0% / 0% / 0%
| 50% / 70% / <font color="#FF0000">100%</font>
| 0% / 0% / 0%
|-
| '''Burning Soul'''
| 60% / 60% /8 080%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 70% / 85% / <font color="#ff0000">110%</font>
| 0% / 0% / <font color="#ff0000">100%</font>
| 0% / 0% / 0%
| -! colspan="7" | Guest Monsters (Act Five, NM/Hell only)|-| '''Gloam'''| -- / 70% / 8590%| -- / 0% / 0%| -- / 0% / 33%| -- / <font color="#FF0000">100%</font> / <font color="#FF0000">100%</font>| -- / 50% / <font color="#FF0000">105%</font>| -- / 0% / 50%|-| '''Burning Soul'''| -- / 7 0% / 9 0%| -- / 0% / 0%| -- / 0% / 33%| -- / <font color="#FF0000">11010 0%</font> / <font color="#FF0000">10 0%</font>| -- / 5 0% / <font color="#FF0000">115%</font>| -- / 0% / 5 0% |-| '''Black Soul'''| -- / 7 0% / 9 0%| -- / 0% / 0%| -- / 0% / 33%| -- / <font color="#FF0000">10 0%</font>/ <font color="#FF0000">10 0%</font>| -- / 5 0% / <font color="#FF0000">110%</font>| -- / 0% / 5 0%
|}
 
=Locations=
 
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
 
{| width="100%"
! Type
! Acts 1-4: Normal, Nightmare, and Hell
|-
| '''Gloam'''
| '''Act 3: '''Great Marsh, Swampy Pit 1-3
|-
| '''Burning Soul'''
| '''Act 4: '''Plains of Despair
|-
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Gloam'''
| '''Act 5: '''Frozen River, Icy Cellar
|-
| '''Burning Soul'''
| '''Act 5: '''Throne of Destruction
|-
| '''Black Soul'''
| '''Act 5: '''Worldstone Keep 2
|}
[[category:monsters]]
[[category:undead]]
[[category:Guest Monsters]]
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