Introduction
Out of the 21 quests in the game, 11 require the use (or discovery) of a special item in order to be completed. Probably the most involved of these is Khalim's Will, in Act 3. This quest will have you running around the jungle searching for a number of items that will then be placed in the always-handy Horadric Cube and transmuted along with a special flail to make another special flail (sounds fun).
All quest items are unique. While you can use the weapons, they do disappear upon completion of the quest. And no, just like with gemmed items, you can't yank out the Horadric Staff after placing it in its receptacle (Can you say, "sword in the stone"?).
Even though the Potion of Life is classified here as a quest item, most rewards are not. This is the case because sometimes one simply gets a [[../rares/rares-main.shtml|rare]] or [[../uniques/uniques-main.shtml|unique]] item. Those items are viewable in other sections.
The Items
All quest items from the game have been arranged in this table. Q# refers to which act the quest is in, and which number it is within that act. So 1.3 would be Act 1 Quest 3. Numbering starts at 1 in the upper left corner of the quest log, and goes to 6 in the lower right corner (except for Act 4).
Q#
|
Quest Name
|
Item
|
Name
|
Item Stats/Description
|
Special Properties
|
1.3
|
The Search for Cain
|
|
Scroll of Inifuss
|
Produced from the Tree of Inifuss
|
Right-click to read
|
1.5
|
Tools of the Trade
|
|
Horadric Malus
|
Hammer (Special type) Slow Attack Rate (150% damage to undead) Mace Class: 1H
|
6-15 damage 55 durability 15 Required Dexterity 15 Required Strength
|
2.1
|
Radament's Lair
|
|
Book of Skill
|
|
Right-click to learn skill of your choice
|
2.2
|
The Horadric Staff
|
|
The Staff of Kings
|
10-15 Damage 225 Durability 35 Dex Required 25 Str Required Staff Class: 2H
|
+10 All Resistances Greatly Increased Attack Speed
|
|
Amulet of the Viper
|
Top of the Horadric Staff
|
+25% to Poison Resist +10 to Mana +10 to Life
|
2.3
|
Tainted Sun
|
|
2.6
|
The Seven Tombs
|
|
The Horadric Staff
|
12-20 Damage 250 Durability 40 Dex Required 30 Str Required Staff Class: 2H
|
+35% Poison Resist +10 Cold Resst +10 Lightning Resist +10 Fire Resist +10 Mana +10 Life Greatly Increased Attack Speed
|
3.1
|
The Golden Bird
|
|
Jade Figurine
|
Just what Meshif needs to add to his collection
|
|
The Golden Bird
|
The Golden Bird of Ku Y'leh, containing someone's ashes
|
|
Potion of Life (reward)
|
A gift from Alkor
|
Right-Click to Permanently Add 20 to Life
|
3.2
|
The Blade of the Old Religion
|
|
The Gidbinn
|
3-7 Damage 30 Durability 25 Dex Required 15 Strength Required Dagger Class: 1H
|
|
3.3
|
Khalim's Will
|
|
Khalim's Eye
|
Transmute along with Khalim's Flail to get Khalim's Will
|
|
Khalim's Brain
|
|
Khalim's Heart
|
|
Khalim's Flail
|
Flail (Special Type) 1-15 Damage 150 Durability Mace Class: 1H
|
1-20 Lightning Damage +40 to Attack Rating Greatly Increased Attack Speed 150% Damage to Undead
|
3.4
|
Lam Esen's Tome
|
|
Lam Esen's Tome
|
Lam Esen't Tome, or The Effects of the Prime Evils on the Mortal World
|
3.5
|
The Blackened Temple
|
|
Khalim's Will
|
Flail (Special Type) 1-15 Damage 150 Durability Mace Class: 1H
|
6% Mana stolen per hit +1-40 Lightning Damage +40 Attack Rating Greatly increased attack speed +150% Damage to Undead
|
4.2
|
Hell's Forge
|
|
Hellforge Hammer
|
Hammer (Special type) 6-16 Damage 255 Durability Mace Class: 1H
|
+40% Fire Resist +5-20 Fire Damage +35 Defense 150% Damage to Undead
|