Giant Spider
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From Diablo Wiki
Giant Spiders are Animals.
al Information
Spiders spin webs and have 50% faster health regeneration than normal monsters.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Contents
Statistics
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- TC Champions and Bosses can sometimes drop from the next higher group.
- The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
Type | Level | Experience | Hit Points | Max TC/Rune |
---|---|---|---|---|
Arach | 11 / 42 / 73 | 148 / 4237 / 38375 | 55-69 / 1093-1385 / 5403-9123 | 12/--, 45/Ko, 69/Lo |
Poison Spinner | 21 / 49 / 78 | 372 / 6804 / 45850 | 117-148 / 1452-1839 / 6049-10216 | 24/Ral, 51/Lem, 78/Cham |
Flame Spider | 22 / 50 / 79 | 410 / 7279 / 47345 | 126-161 / 1504-1905 / 6178-10434 | 24/Ral, 51/Lem, 78/Cham |
Spider Magus | 23 / 53 / 84 | 454 / 8751 / 54819 | 134-169 / 1657-2099 / 6825-11527 | 27/Ral, 54/Um, 87/Zod |
Offense
- Poison Spinners have a 33% chance to poison with each biting attack.
- Flame Spiders have a 40% chance to add fire damage to each biting attack.
- Spider Magus have a 50% chance to poison with each biting attack.
Type | Melee Attack 1 | Attack Rating 1 | Poison Damage |
---|---|---|---|
Arach | 7-11 / 28-42 / 66-99 | 92 / 846 / 2952 | -- |
Poison Spinner | 12-20 / 28-43 / 62-93 | 197 / 972 / 3142 | Norm: 276-459 over 96sec (2.9-4.8/sec) Night: 1538-3844 over 96sec (16.2-40.4/sec) Hell: 3413-8531 over 96sec (35.6-88.8/sec) |
Flame Spider | 13-21 / 28-43 / 63-95 | 207 / 990 / 3180 | Fire Damage: 2-5 / 10-20 / 22-45 |
Spider Magus | 14-22 / 30-46 / 65-98 | 213 / 1044 / 3370 | Norm: 914-1406 over 240sec (3.8-5.9/sec) Night: 5156-12375 over 240sec (21.5-51.6/sec) Hell: 11016-26438 over 240sec (45.9-110.2/sec) |
Defenses
- Drain Effectiveness determines what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness determines what % of a character's cold length applies to the monster. 100 is all, 0 is can not be frozen.
Type | Defense | Blocking | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|
Arach | 55 / 810 / 1944 | 12% | 100 / 75 / 50 | 50 / 40 / 25 |
Poison Spinner | 107 / 923 / 2062 | 21% | 100 / 75 / 50 | 50 / 40 / 25 |
Flame Spider | 112 / 939 / 2087 | 22% | 100 / 75 / 50 | 50 / 40 / 25 |
Spider Magus | 117 / 988 / 2205 | 23% | 100 / 75 / 50 | 50 / 40 / 25 |
Resistances
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type | Physical | Magic | Fire | Cold | Lightning | Poison |
---|---|---|---|---|---|---|
Arach | 0% / 0% / 50% | 0% / 0% / 0% | 0% / 0% / 110% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 50% |
Poison Spinner | 0% / 0% / 50% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 110% |
Flame Spider | 0% / 0% / 50% | 0% / 0% / 0% | 0% / 0% / 115% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 60% |
Spider Magus | 0% / 0% / 50% | 0% / 0% / 0% | 0% / 0% / 120% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 65% |