Giant Mosquito
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From Diablo Wiki
Giant Mosquitos are Animals.
Giant Mosquitos are found only in Act Three. These flying insects are not very dangerous, but can be annoying with their stamina-draining attacks and poisonous stings. Enjoy the moment if you see a boss pack of them; it's a rare site.
Blood Wings are one of the rarest monsters in the game, seen only on level 2 of the Sewers, below Kurast.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Contents
Statistics
No type of normal mosquitos can drop items; just gold, potions, and sometimes runes. The Treasure Classes listed are for Champions, Bosses, and their minions, who can drop items of all types.
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- TC Champions and Bosses can sometimes drop from the next higher group.
- The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
Type | Level | Experience | Hit Points | Speed | Max TC/Rune |
---|---|---|---|---|---|
Sucker | 21 / 49 / 79 | 244 / 4639 / 32280 | 16-83 / 193-968 / 823-5492 | 6 / 6 / 6 | 24/Ral, 54/Um, 84/Zod |
Feeder | 23 / 51 / 82 | 295 / 5310 / 35338 | 18-95 / 207-1037 / 875-5837 | 6 / 6 / 6 | 27/Ral, 57/Um, 87/Zod |
Blood Wing | 23 / 51 / 82 | 295 / 5310 / 35338 | 18-95 / 207-1037 / 875-5837 | 6 / 6 / 6 | 27/Ral, 57/Um, 87/Zod |
Offense
All types of mosquitos can drain stamina. The damage done in this attack is removed directly from a character's stamina pool.
- Mosquitos can sting, inflicting poison damage.
Type | Melee Attack #1 | Attack Rating #1 | Stamina Drain | Poison Sting |
---|---|---|---|---|
Sucker | 7-17 / 20-38 / 45-86 | 197 / 874 / 2862 | 60% chance of: 49-59 / 205-246 / 455-546 |
Norm: 3-6 over 8s (.4-.8/sec) Night: 13-16 over 8s (1.6-2/sec) Hell: 25-28 over 8s (3.1-3.5/sec) |
Feeder | 8-18 / 21-40 / 46-88 | 213 / 907 / 2964 | 70% chance of: 60-69 / 215-258 / 470-564 |
Norm: 3-6 over 8s (.4-.8/sec) Night: 13-16 over 8s (1.6-2/sec) Hell: 25-28 over 8s (3.1-3.5/sec) |
Blood Wing | 8-19 / 22-41 / 48-91 | 223 / 939 / 3067 | 90% chance of: 80-89 / 220-264 / 480-576 |
Norm: 3-6 over 8s (.4-.8/sec) Night: 13-16 over 8s (1.6-2/sec) Hell: 25-28 over 8s (3.1-3.5/sec) |
Defenses
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type | Defense | Blocking | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|
Sucker | 107 / 649 / 1468 | 21% | 100 / 75 / 50 | 50 / 40 / 33 |
Feeder | 117 / 672 / 1518 | 23% | 100 / 75 / 50 | 50 / 40 / 33 |
Blood Wing | 122 / 590 / 1332 | 25% | 100 / 75 / 50 | 50 / 40 / 33 |
Resistances
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type | Physical | Magic | Fire | Cold | Lightning | Poison |
---|---|---|---|---|---|---|
Sucker | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 33% | 0% / 0% / 105% |
Feeder | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 33% | 0% / 0% / 110% |
Blood Wing | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 33% | 0% / 0% / 120% |