Frog Demon

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Frog Demons are Animals.

Frog Demons are found only in the rivers on the surface of Act Three. They hide in the water, emerging only when characters draw within the range of their spitting attacks. Frog Demons will attack in melee fashion, and pursue targets away from the water, but they will return to their hidden, hibernating form if all nearby characters move several screens out of range.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

Speed rates a monster's movement speed. 1 is very slow, 10 (or higher) is very fast.

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • TC Champions and Bosses can sometimes drop from the next higher group.
    • The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
Type Level Experience Hit Points Speed Max TC/Rune
Swamp Dweller 21 / 49 / 79 363 / 5567 / 38736 101-133 / 1064-1355 / 4530-7688 9 / 9 / 9 24/Ral, 51/Lem, 78/Cham
Bog Creature 22 / 50 / 80 399 / 5956 / 39960 110-144 / 1103-1404 / 4625-7849 10 / 10 / 10 24/Ral, 51/Lem, 78/Cham
Slime Prince 24 / 51 / 81 482 / 6372 / 41183 123-162 / 1140-1451 / 4721-8010 11 / 11 / 11 27/Ral, 51/Lem, 78/Cham


Offense

  • Swamp Dwellers and Bog Creatures spit Firebolts.
  • Slime Princes spit Poison projectiles and their melee attack has a 10% chance to deal Poison damage.
    • All Frog Demon spit has a chance to knock the target back on impact.
Type Melee Attack #1 Attack Rating #1 Ranged Attack
Swamp Dweller 9-21 / 26-38 / 59-86 197 / 972 / 3180 Fireball:
9-18 / 27-36 / 51-60
Bog Creature 10-22 / 26-38 / 59-86 207 / 990 / 3218 Fireball:
9-18 / 27-36 / 51-60
Slime Prince Physical: 11-24 / 27-40 / 60-88
Poison: 10% chance of:
Norm: 750 over 48s (15.6/sec)
Night: 1922 over 48s (40.4/sec)
Hell: 4266 over 48s (88.9/sec)
223 / 1008 / 3256 Poison spit:
Norm: 14-28 over 24s (.6-1.2/sec)
Night: 49-63 over 24s (2.5-2.6/sec)
Hell: 96-110 over 24s (4-4.6/sec)


Defenses

  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type Defense Blocking Drain Effectiveness Chill Effectiveness
Swamp Dweller 107 / 649 / 1468 21% 100 / 85 / 75 50 / 40 / 33
Bog Creature 112 / 661 / 1484 22% 100 / 85 / 75 50 / 40 / 33
Slime Prince 122 / 672 / 1501 24% 100 / 85 / 75 50 / 40 / 33


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type Physical Magic Fire Cold Lightning Poison
Swamp Dweller 0% / 0% / 15% 0% / 0% / 0% 0% / 0% / 100% 0% / 0% / 25% 0% / 0% / 0% 0% / 0% / 50%
Bog Creature 0% / 0% / 15% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 120% 0% / 0% / 0% 0% / 0% / 50%
Slime Prince 0% / 0% / 15% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 25% 0% / 0% / 0% 0% / 0% / 110%