Skeleton
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Skeletons are Undead.
The risen, animated bones of dead adventurers, skeletons fight tenaciously with a variety of melee weapons. Since they are just bones, they are highly resistant to various elemental attacks. They do not deal a great deal of damage or move very quickly, but take a lot of punishment before dying and can swarm the unwary adventurer.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Statistics
Type | Level | Experience | Hit Points | Speed | Max TC/Rune |
---|---|---|---|---|---|
Skeleton | 2 / 37 / 68 | 34 / 2333 / 23878 | 7-11 / 391-559 / 2219-4227 | 3 | 3 / -, 42 /Io, 75 / Ber |
Returned | 6 / 38 / 69 | 68 / 2498 / 25033 | 17-25 / 415-593 / 2279-4342 | 4 | 6 / -, 42 / Io, 69 / Lo |
Bone Warrior | 14 / 61 / 83 | 143 / 10778 / 41205 | 45-62 / 965-1379 / 3124-5952 | 4 | 6/-, 42/Io, 87/Zod |
Burning Dead | 13 / 43 / 74 | 130 / 3502 / 30809 | 40-58 / 534-764 / 2581-4917 | 5 | 15 / Nef, 45 / Ko, 72 / Ber |
Horror | 14 / 44 / 78 | 143 / 3747 / 35429 | 45-62 / 557-797 / 2823-5377 | 5 | 15 / Nef, 48 / Ko, 75 / Ber |
Guest Monsters (Act Five, NM/Hell only) | |||||
Returned | -- / 63 / 83 | -- / 12111 / 41205 | -- / 1012-1447 / 4166-5952 | 5 | --. 63/Vex, 87/Zod |
Bone Warrior | -- / 61 / 83 | -- / 10778 / 41205 | -- / 965-1379 / 4166-5952 | 5 | -- / 60/Ist, 87/Zod |
Offense
Type | Attack | Attack Rating | Elemental Damage |
---|---|---|---|
Skeleton | 1-3 / 12-31 / 31-78 | 12 / 907 / 3314 | -- |
Returned | 2-5 / 12-32 / 32-80 | 41 / 928 / 3360 | -- |
Bone Warrior | 4-10 / 20-51 / 37-94 | 125 / 1425 / 3998 | -- |
Burning Dead | 4-9 / 14-36 / 34-76 | 113 / 1036 / 3289 | Fire Damage: 50% chance of: 1-4 / 9-19 / 21-46 |
Horror | 4-10 / 14-37 / 35-89 | 125 / 1058 / 3770 | Lightning Damage: 60% chance of: 3-6 / 11-18 / 26-44 |
Guest Monsters (Act Five, NM/Hell only) | |||
Returned | -- / 20-52 / 37-94 | -- / 1530 / 4165 | Cold Damage, 60% chance of: -- / 15-31 (3sec) / 28-56 (5sec) Lightning Damage, 60% chance of: -- / 15-31 (3sec) / 28-56 (5sec) |
Bone Warrior | -- / 20-51 / 37-94 | -- / 1485 / 4165 | Cold Damage, 60% chance of: -- / 15-30 (3sec) / 28-56 (5sec) Lightning Damage, 60% chance of: -- / 15-30 (3sec) / 28-56 (5sec) |
Defenses
No life or mana can be drained from skeletons in v1.11.
- Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
- Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|---|
Skeleton | 10 / 540 / 1352 | 10% | 1.2% | 0% / 0% / 0% | 50% / 40% / 25% |
Returned | 30 / 552 / 1370 | 15% | 1.2% | 0% / 0% / 0% | 50% / 40% / 25% |
Bone Warrior | 70 / 828 / 1616 | 30% | 1.2% | 0% / 0% / 0% | 50% / 40% / 25% |
Burning Dead | 65 / 520 / 612 | 25% | 1.2% | 0% / 0% / 0% | 50% / 40% / 25% |
Horror | 70 / 624 / 1528 | 30% | 1.2% | 0% / 0% / 0% | 50% / 40% / 25% |
Guest Monsters (Act Five, NM/Hell only) | |||||
Returned | -- / 852 / 1616 | 30% | 1.2% | -- / 0% / 0% | -- / 40% / 25% |
Bone Warrior | -- / 828 / 1616 | 30% | 1.2% | -- / 0% / 0% | -- / 40% / 25% |
Resistances
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type | Physical | Fire | Cold | Lightning | Poison | Magic |
---|---|---|---|---|---|---|
Skeleton | 0% / 0% / 33% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 100% | 50% / 75% / 75% |
Returned | 0% / 0% / 33% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 50% / 75% / 100% |
Bone Warrior | 0% / 0% / 33% | 20% / 40% / 70% | 0% / 25% / 50% | 0% / 0% / 25% | 60% / 80% / 100% | 50% / 75% / 105% |
Burning Dead | 0% / 0% / 33% | 0% / 0% / 0% | 50% / 75% / 100% | 0% / 0% / 0% | 0% / 0% / 0% | 50% / 75% / 75% |
Horror | 0% / 0% / 33% | 20% / 40% / 70% | 0% / 0% / 0% | 0% / 0% / 0% | 60% / 80% / 120% | 50% / 75% / 75% |
Guest Monsters (Act Five, NM/Hell only) | ||||||
Returned | -- / 0% / 33% | -- / 25% / 50% | -- / 0% / 25% | -- / 80% / 100% | -- / 75% / 110% | -- / 0% / 0% |
Bone Warrior | -- / 0% / 33% | -- / 25% / 50% | -- / 0% / 25% | -- / 80% / 100% | -- / 75% / 105% | -- / 40% / 70% |
Locations
- Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
- Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
- Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type | Normal, Nightmare, and Hell |
---|---|
Skeleton | Act 1: Cave 1-2, Burial Grounds (No boss), Crypt, Mausoleum, Field of Stones |
Returned | Act 1: Black Moor, Tristram. Act 2: Halls of the Undead 1-3 |
Bone Warrior | Act 1: The Pit 1-2. Act 2: Claw Viper Temple 1-2 (no boss), |
Burning Dead | Act 2: Sewers 1-3, Tal Rasha's Tombs 1-7 (no boss). |
Horror | Act 2: The Stony Tomb 1-2, Sewers 1-3 (no boss on 1-2). |
Guest Monsters (Act Five, NM/Hell only) | |
Returned | Halls of Anguish |
Bone Warrior | Glacial Trail |