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D1 Differences

2 bytes removed, 05:15, 5 February 2009
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Pacing
==Pacing==
The biggest difference a new player notices, going from D2 to D1, is the pacing. Diablo feels very slow, especially as your character walks around Tristram, and one of the best innovations added in [[Hellfire]] was the ability to doubletime jog in town. Thats not an option in Diablo, so players just have to accept it and get used to it. Fortunately, Tristram is rather small, and the slow walking speed isn't noticeable in the dungeons (aside from when you must move through a long, already cleared out section). Also, all characters can learn the Teleport skill, and while this can not cannot be cast in town (except in some mods), it enables very rapid movement around the dungeons, all of which are much smaller (though more monster-packed) than any of the dungeons in Diablo II. 
==Movement and Physics==
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