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Assassin Martial Arts

24 bytes added, 17:56, 27 October 2009
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{{Assassin Skills}}Intrinsic to the [[Assassin]]'s arsenal of abilities is her incredible prowess in the mysterious Martial Arts style of the {{iw|Viz-Jaq'taarViz-Jaq'taar}}. Martial Arts skills come in two forms, Charge-up Skills and Finishing Moves. A Charge-up Skill is an attack that adds a "charge" for each successive hit within a short time frame. While each Charge-up attack deals normal damage, the charges continue to accumulate until triggered or until the time limit runs out. To trigger the accumulated charges, strike a monster with either a normal attack or one of the Finishing Moves. A Finishing Move doesn't just trigger the release of the accumulated charges-it also adds a powerful effect of its own. Furthermore, by building up a succession of different Charge-up Skills, Assassins can generate a potent combination of effects. Assassins are specially trained in the use of exotic Claw-class weaponry, and some of their skills can be used only when armed with these weapons.
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