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D1 Unique Armor

2,663 bytes removed, 04:05, 3 November 2011
Diablo Unique Armor
The following items are found in Diablo and Hellfire.
{|!width="56px"|Image!width="150px"|Name!width=Torn Flesh of Souls"300px"|Properties|-|align==="center"|[[Image:D1-u-torn-flesh-of-souls.gif|frame]]A nice item if found early on. Plus the name is quite clever, and the item graphic and sound when equipped is delightfully awful.|* '''[[Torn Flesh of Souls]]'''<br/>* (Rags)* |Armor Class: 8<br/>* +10 to Vitality<br/>* -1 Damage from Enemies<br/>Durability: Indestructible<br/>* Requirements: None<br/>* Durability: Indestructible* Qlvl: 2* Availability: SP and MP. |-|align===Nightscape==="center"|[[Image:D1-u-nightscape.gif|frame]]Not one of the more popular unique armors. The severe light radius reduction can be helpful for melee fighters who do not wish to activate very many monsters at once, but the very low AC doesn|'''t work well with that style of character.* [[Nightscape]]'''<br/>* (Cape)* |Armor Class: 15<br/>* +3 to Dexterity<br/>* -40% Light Radius<br/>* +20% Resist All<br/>* Faster Hit Recovery<br/>Durability: 12<br/>* Requirements: None<br/>* Durability: 12* Qlvl: 16* Availability: SP and MP. |-|align===Rainbow Cloak==="center"|[[Image:D1-u-nightscape.gif|frame]]Nice low level mage armor.|* '''[[Rainbow Cloak]]'''<br/>* (Cloak)* |Armor Class: 10<br/>* +1 to all Attributes<br/>* +10% Resist All<br/>* +5 to Life<br/>* High Durability <br/>Durability: 27<br/>* Requirements: None<br/>* Durability: 27* Qlvl: 2* Availability: SP and MP. |-|align===Wisdom's Wrap==="center"|[[Image:D1-u-nightscape.gif|frame]]Another decent mage armor, if found early on.|* '''[[Wisdom's Wrap]]'''<br/>* (Robe)* |Armor Class: 15<br/>* +5 to Magic<br/>* +10 Mana<br/>* +20% Resist Lightning<br/>* -1 Damage from Enemies<br/>Durability: 24<br/>* Requirements: None<br/>* Durability: 24* Qlvl: 5* Availability: SP and MP. |-|align===Leather of Aut==="center"|[[Image:D1-a-leather.gif|frame]]Like most unique armor in Diablo, this one is useful at low levels, but not deeper in the labyrinth or on higher difficulty levels. |* '''[[Leather of Aut]]'''<br/>* (Leather)* |Armor Class: 15<br/>* +5 to Strength<br/>* +5 to Dexterity<br/>* -5 to Magic<br/>Durability: Indestructible<br/>* Requirements: None<br/>* Durability: Indestructible* Qlvl: 4* Availability: SP and MP.|-|align===Gladiator's Bane==="center"|[[Image:D1-u-gladiators-bane.gif|frame]]Like most unique armor in |'''[[Gladiator's Bane (Diablo, this one is useful at low levels, but not deeper in the labyrinth or on higher difficulty levels. The name was reused for an elite unique armor in Diablo II.* I)|Gladiator's Bane]]'''<br/>* (Studded Leather Armor)* |Armor Class: 25<br/>* -2 Damage from enemies<br/>* -3 to all Attributes<br/>* High Durability<br/>Durability: 135<br/>* RequiresRequirements: 20 strength<br/>* Durability: 135* Qlvl: 6* Availability: SP and MP. |-|align===Arkaine's Valor==="center"|[[Image:D1-u-arkaines-valor.gif|frame]]Arkaine|'''s Valor can only be found in single player, as the reward for completing the [[Arkaine's Valor (Diablo I)|Arkaine's Valor]] quest. It's extremely useful at that point, because it is virtually guaranteed to be a considerable upgrade over any armor found to that point in the game. The usefulness of this armor declines as your character moves deeper into the labyrinth, since the AC isn't very high, but it's not uncommon for low strength characters to wear it all the way through normal difficulty and beyond.<br/>Even if wearing it isn't your desire, it's still quite a nice item to obtain, with a selling price over 10,000 gold. * Arkaine's Valor* (Ring Mail)* |Armor Class: 25<br/>* +10 to Vitality<br/>* -3 Damage from enemies<br/>* Fastest hit recovery<br/>Durability: 40<br/>* Requirements: None<br/>* Durability: 40* Qlvl: N/A<br/>* Availability: Single player only.<br>|-|align===Scavenger Carapace==="center"|[[Image:D1-u-scavengers-carapace.gif|frame]]An unimposing item, but the -15 damage makes it extremely useful during the early and mid-game, before monsters hit for very high damage. Characters do not actually heal from damage that does less than 15 points, but this item, especially when paired with a few other -damage items, can make crowds of fast hitting monsters entirely irrelevant. Reducing damage makes it less likely your character will be stunned, too.| In multiplayer this item is bugged. Equip it, drop it, and pick it back up to see the AC increase to almost the maximum possible value of 250. * '''[[Scavenger Carapace]]'''<br/>* (Breastplate)* |Armor Class: -6 to -10 (bugged, can be 250)<br/>* +5 to Dexterity<br/>* -15 Damage from Enemies<br/>* +40% Resist Lightning<br/>* Requirements: 40 str* Durability: 80* Qlvl: 13<br/>* AvailabilityRequirements: SP and MP.40 Strength<br/>Qlvl: 13|-|align===Sparkling Mail==="center"|[[Image:D1-u-sparkling-mail.gif|frame]]One of the few non-weapons that add weapon damage in Diablo or Hellfire. The 1-10 lightning damage can be important, especially early in the game. Unlike elemental bows there is no evidence of glitch damage with this item.| * '''[[Sparkling Mail]]'''<br/>* (Chain Mail)* |Armor Class: 30<br/>* Lightning Hit 1-10<br/>* Requires: 30 Strength* Durability: 55* Qlvl: 9<br/>* AvailabilityRequirements: SP and MP.30 Strength<br/>Qlvl: 9|-|align===Naj's Light Plate==="center"|[[Image:D1-u-najs-plate.gif|frame]]Probably the most useful of the unique armors, this one is popular with Sorcerers |'''[[Naj's Light Plate (especially Artillery MagesDiablo I) or other players playing in mage mode. It's very low defense makes it dangerous to use if there will be any close range combat, though. * |Naj's Light Plate]]'''<br/>* (Plate Mail)* |Armor Class: 40-50<br/>* +5 to Magic<br/>* +20 Mana<br/>* +20% Resist All<br/>* Spells are increased 1 level<br/>Durability: 75<br/>* Requirements: None<br/>* Durability: 75* Qlvl: 19* Availability: SP and MP. |-|align===Demonspike Coat==="center"|[[Image:D1-a-full-plate-mail.gif|frame]]This armor has nice stats, but the overall AC is far too low for it to be a viable choice on Hell difficulty.| Due to a bug in the '''[[Diablo_Uniques#Unfindable_Unique_Items|item generation mechanismDemonspike Coat]] this armor is unfindable in MP in Hellfire, and is virtually impossible to find in singleplayer.'''<br/> * Demonspike Coat* (Full Plate)* |Armor Class: 100<br/>* -6 Damage from enemies<br/>* +10 to Strength<br/>* +50% resist fire<br/>Durability: Indestructible<br/>* RequiresRequirements: 90 str<br/>* Durability: Indestructible* Qlvl: 25* Availability: SP and MP.|}
==Hellfire Unique Armor==
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