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Saber Cat

1,502 bytes added, 13:43, 23 April 2008
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Sabre Saber Cats are [[Animals]].
These whip-wielding furries look impressive in screenshots, but are basically paper tigers in the game, dealing little damage and dying very quickly to almost any sort of attack.
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
{| width="100%" style="text-align:center"
! Type
! Level
! Experience
! Hit Points
! Speed
! Max TC/Rune
|-
| 119 / 3296 / 30084
| 27-46 / 458-764 / 2264-5032
| align="center" | 5
| 15/Nef, 51/Lem, 87/Zod
|-
| '''Sabre Saber Cat'''
| 15 / 44 / 76
| 130 / 3527 / 31171
| 29-50 / 478-797 / 2316-5147
| align="center" | 6
| 15/Nef, 48/Ko, 75/Ber
|-
| 159 / 4040 / 32258
| 35-57 / 520-867 / 2368-5262
| align="center" | 7
| 18/Nef, 51/Lem, 75/Ber
|-
| 191 / 4626 / 34432
| 39-65 / 561-935 / 2471-5492
| align="center" | 8
| 21/Ral, 51/Lem, 78/Cham
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Saber Cat'''
| -- / 60 / 81
| -- / 9571 / 36607
| -- / 806-1344 / 3433-5722
| align="center" | 9
| --, 60/Ist, 84/ Zod
|}
=Offense=
The elemental attacks stack on top of successful physical damage melee attacks, and occur only on Nightmare and Hell. * Speed rates a monster's movement speed from 1-10. {| width="100%" style="text-align:center"
! Type
! Speed
! Melee Attack
! Attack Rating
! Elemental AttacksDamage
|-
| '''Huntress'''
| 5 / 5 / 5
| 5-12 / 18-32 / 42-76
| 125 / 1728 / 6056
| align="center" | --
|-
| '''Sabre Saber Cat'''| 6 / 6 / 6
| 5-12 / 18-33 / 43-78
| 135 / 1764 / 6132
| align="center" | --
|-
| '''Night Tiger'''
| 7 / 7 / 7
| 6-14 / 19-35 / 39-69
| 152 / 1836 / 6208
| '''NormCold Damage:''' --<br />'''Night:''' -- / (15% chance of ) 15-29 cold (6 sec6s)<br />'''Hell:''' (50% chance of ) 39-87 cold (10 sec10s)
|-
| '''Hell Cat'''
| 8 / 8 / 8
| 6-15 / 20-36 / 40-72
| 174 / 1908 / 6360
| '''NormFire Damage:''' --<br />'''Night:''' -- / (15% chance of ) 20-32 fire<br />(50%) 45-109|-! colspan="4" | Guest Monsters (Act Five, NM/Hell only)|-| '''Saber Cat'''Hell:| -- / 24-44 / 46-83| -- / 2340 / 6512| ''' 50Cold Damage, 15% chance of 45:'''<br /> -- / 19-29 (6s) / 37-109 fire55 (8s)
|}
 
=Defenses=
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
{| width="100%" style="text-align:center"
! Type
! Defense
! Blocking
! Regen Rate
! Drain Effectiveness
! Chill Effectiveness
| '''Huntress'''
| 53 / 642 / 1548
| align="center" | 15%| align="center" | 1.2%
| 100 / 100 / 100
| 50 / 40 / 33
|-
| '''Sabre Saber Cat'''
| 56 / 655 / 1567
| align="center" | 20%| align="center" | 1.2%| 100 / 10 0 100 / 10 0100
| 50 / 40 / 33
|-
| '''Night Tiger'''
| 64 / 680 / 1585
| align="center" | 25%| align="center" | 1.2%| 100 / 10 0 100 / 10 0100
| 50 / 40 / 33
|-
| '''Hell Cat'''
| 71 / 705 / 1623
| align="center" | 30%| align="center" | 1.2%| 100 / 10 0 100 / 10 0100
| 50 / 40 / 33
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Saber Cat'''
| -- / 856 / 1660
| align="center" | 15%
| align="center" | 1.2%
| -- / 100 / 100
| -- / 40 / 33
|}
=Resistances=
Saber cats Normal Maggot Young have no resistances, other than slight ones to physicalor immunities of any kind. They have a few Sorceress-vexing immunities, but will die quickly The Guest Monster maggot young is an exception to virtually any attackthis rule.
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
{| width="100%" style="text-align:center"
! Type
! Physical
! Magic
! Fire
! Cold
! Lightning
! Poison
! Magic
|-
| '''Huntress'''
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000ff0000">10 0100%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
|-
| '''Sabre Saber Cat'''
| 0% / 0% / 15%
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000ff0000">100%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000ff0000">10 0100%</font>
| 0% / 0% / 0%
|-
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000ff0000">120%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
|-
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Saber Cat'''
| -- / 33% / 50%
| -- / 0% / 50%
| -- / 25% / 50%
| -- / 25% / 50%
| -- / 25% / 50%
| -- / 0% / 0%
|}
 
 
=Locations=
 
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
 
{| width="100%"
! Type
! Acts 1-4: Normal, Nightmare, and Hell
|-
| '''Huntress'''
| '''Act 2: '''Rocky Waste, Halls of the Dead 3, Sewers 3
|-
| '''Saber Cat'''
| '''Act 2: '''Dry Hills
|-
| '''Night Tiger'''
| '''Act 3: '''Lost City
|-
| '''Hell Cat'''
| '''Act 3: '''Canyon of the Magi
|-
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Saber Cat'''
| Frozen Tundra
|}
[[category:monsters]]
[[category:animals]]
[[category:Guest Monsters]]
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