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NPCs

1 byte removed, 02:20, 3 June 2008
Act Two NPCs
* [[Meshif]] -- The ship's captain, he serves no purpose in Act Two save for waiting patiently to sail your character to Act Three, once the demons have been defeated and Jerhyn has given the okay.
* [[Tyrael]] -- The Archangel Tyrael is found in Tal Rasha's tomb, where he failed to prevent the [[Diablo]]/the [[The Dark Wanderer]] from freeing [[Baal]]/[[Tal Rasha]] from his centuries of bondage.
* [[Warriv]] -- The caravan master remains in Act Two while your character explores the desert. Warriv will take your character back across the desert to Act One, should you so desire.
 
=Act Three NPCs=
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