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Difficulty

1 byte removed, 12:50, 10 June 2008
Level Up Guide
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There is no hard and fast rule for what level a character should be in different areas. Experience is best gained when characters are within +/- 5 levels from the monsters, but players need not worry too much about remaining within that narrow band. If monsters 7 levels higher are worth twice the experience of monsters 1 level higher, then killing the 7 level higher one, even with the 68% penalty, is better on the whole. Also, character levels will increase more rapidly than the monster levels while progressing through an Act, if you play in large games or use the [[Player_Settings#The_Players_X_Command}|Players X command]].
A useful general guideline for experience gain is that monsters are very near the Ilvl of the level they spawn on. So you can look at [http://strategy.diabloii.net/news.php?id=551#Area%20Levels a chart that shows the levels] for every area in the game, and figure your character should be about that level to get the full experience possible. Here's a quick reference list of the highest level area in each act, in all three difficulty levels:
Leveling up in Nightmare is more up to individual preference and character design. Many players pass down useful items to their new characters, and as a result leveling speeds blast off past Clvl 30 or 35, when good exceptional weapons become usable. Others avail themselves of friends to "rush" them through the difficulty, moving quickly on to Hell and the better items and huge experience available there.
 
=Normal Difficulty=
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