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Halls of the Blind

1,949 bytes added, 13:17, 20 June 2013
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* '''Frequency:''' Single player only, 2/3 of games.
* '''Given by:''' Book of the Blind.
* '''Location:''' Dungeon Level 87.
* '''Reward:''' The [[D1 Unique Amulets|Optic Amulet]].
The halls of the blind are a figure-eight shaped area located somewhere on level 87. There are no doors to enter the area at first, but two openings appear, one on each end, when you read the Book of the Blind. It's one of the more haunting poems in the game:.
{| align="right"
+5 to Magic<br>
|}
:''I can see what you see not.<br>
:''Vision milky, then eyes rot.<br>
:''When you turn they will be gone,<br>
:''Whispering their hidden song.<br>
:''Then you see what cannot be,<br>
:''Shadows move where light should be.<br>
:''Out of darkness, out of mind,<br>
:''Cast down into the Halls of the Blind.
Within the "figure-eight of the blind" area you'll find more than a dozen of the bright yellow [[D1 Monsters|Illusion Weavers]], the craftiest kind of [[Hidden]]. They are clustered near each opening, and there are three more hidden inside each of the small rooms within the Halls. One holds the [[D1_Unique_Jewelry#Optic_Amulet|amulet]], lying on the ground. The other holds only Illusion Weavers.
===Strategy Tips==Like all [[Hidden]], Illusion Weavers are crafty and approach you invisible and immaterial, only appearing when they are within melee range. These guys hit fast and attack in a pack, and it's very easy for a careless rogue or sorcerer to get killed here, if surrounded. Hidden are vulnerable to ranged attacks, since while they are invisible until they are just one space away, they become tangible within 3 or 4 spaces. Characters with ranged attacks can fire in straight lines and nail these guys before they are even visible, whether they're retreating or attacking. The Optic Amulet is fairly useless in its mods, and usually gets sold right back to Griswold.  ==Quest Dialogues=====Activation==='''Book of the Blind''' :''I can see what you see not.'':''Vision milky then eyes rot.'':''When you turn they will be gone,'':''Whispering their hidden song.'':''Then you see what cannot be,'':''Shadows move where light should be.'':''Out of darkness, out of mind,'':''Cast down into the Halls of the Blind.''
Like all [[Hidden]], Illusion Weavers are crafty and approach you invisible and immaterial, only appearing when they are within melee range. These guys hit fast and attack in a pack, and it's very easy for a careless rogue or sorcerer to get killed here, if surrounded. Hidden are vulnerable to ranged attacks, since while they are invisible until they are just one space away, they become tangible within 3 or 4 spaces. Character's with ranged attacks can fire in straight lines and nail these guys before they are even visible, whether they're retreating or attacking.
===Townsfolk==='''[[Adria_the_Witch|Adria]]''':''This is a place of great anguish and terror, and so serves its master well.'':''Tread carefully or you may yourself be staying much longer than you had anticipated.'' '''[[Cain_the_Elder|Cain]]''':''You recite an interesting rhyme written in a style that reminds me of other works. Let me think now - what was it?'':''...Darkness shrouds the Hidden. Eyes glowing unseen with only the sounds of razor claws briefly scraping to torment those poor souls who have been made sightless for all eternity. The Optic Amulet prison for those so damned is fairly useless in its modsnamed the Halls of the Blind...'' '''[[Farnham_the_Drunk|Farnham]]''':''Look here... that's pretty funny, huh? Get it? Blind - look here?'' '''[[Gillian_the_Barmaid|Gillian]]''':''If you have questions about blindness, and usually gets sold right back you should talk to Pepin. I know that he gave my grandmother a potion that helped clear her vision, so maybe he can help you, too.'' '''[[Griswold_the_Blacksmith|Griswold]]''':''I am afraid that I have neither heard nor seen a place that matches your vivid description, my friend. Perhaps Cain the Storyteller could be of some help.'' '''[[Ogden_the_Tavern_Owner|Ogden]]''':''I never much cared for poetry. Occasionally, I had cause to hire minstrels when the inn was doing well, but that seems like such a long time ago now.'':''What? Oh, yes... uh, well, I suppose you could see what someone else knows.'' '''[[Pepin_the_Healer|Pepin]]''':''This does seem familiar, somehow. I seem to recall reading something very much like that poem while researching the history of demonic afflictions. It spoke of a place of great evil that...wait - you're not going there are you?''
{{Template:D1 Quests}}'''[[Wirt_the_Peg-Legged_Boy|Wirt]]'''{{Template:Diablo items}}''Lets see, am I selling you something? No. Are you giving me money to tell you about this? No. Are you now leaving and going to talk to the storyteller who lives for this kind of thing? Yes.''
{{D1 masternav|Quests}}
[[category:D1 Quests]]
[[category:Diablo I]]
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