# Difference between revisions of "Infernal Tools"

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− | | Item Bonuses:<br> 25 Defense<br> 20 to Lite<br> 1 Necromancer Skills<br> 8 Min Damage<br> 20% damage to Mana<br> 10% to all Resistances<br> Full Set Bonus:<br> 20% Chance of Open Wounds<br> 20% Bonus to Attack Rating<br> 1 to Necromancer Skills | + | | '''Item Bonuses''':<br> 25 Defense<br> 20 to Lite<br> 1 Necromancer Skills<br> 8 Min Damage<br> 20% damage to Mana<br> 10% to all Resistances<br> '''Full Set Bonus''':<br> 20% Chance of Open Wounds<br> 20% Bonus to Attack Rating<br> 1 to Necromancer Skills |

| Belt<br> One-handed weapon<br> Helm | | Belt<br> One-handed weapon<br> Helm | ||

| Shield<br> Armor<br> Helm<br> Gloves<br> Ring<br> Ring<br> Amulet | | Shield<br> Armor<br> Helm<br> Gloves<br> Ring<br> Ring<br> Amulet |

## Revision as of 00:52, 10 January 2007

# General Notes

Infernal Tools is one of the few sets that gets any actual use in Diablo II. It's a nice one for a low-mid level Necromancer, with +2 to all skills, and a low clvl requirement. In fact the Str requirement for the belt is more of an object to getting into this set early on than the Clvl requirement. Even just the wand is a useful item, sort of a poor man's Ume's Lament.

These are the stats for the set in Diablo II Expansion Pack: Lord of Destruction, where there are partial set bonuses and hidden item bonuses.

- The odds of gambling a set item are 1 in 1000.
- Items with Rarity are expressed as a chance out of 1000. Eg 78/1000 would mean that out of every 1000 set items of that base item that drop, 78 of them will be this particular one. This is important for rings and amulets and several other items.
- Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item. All items in Infernal Tools have an Item Level of 7
- Clvl req is the character level you need to be to be able to wear the item. All items in Infernal Tools have a Clvl Req of 5.
- Hidden Bonuses usually work in conjunction with other items. For example, if you are wearing a set helm that has a listed hidden bonus as "Wearing 2 Items: +15 Str", it means that if you wear the helm with any other item in the set, the helm will show an additional bonus of +15 Str in green text. These bonuses apply to the individual item only, but most sets will have several items with these properties, so you can quickly find that simply wearing 3 items from a 4 item set will give you several additional magical bonuses. The bonuses stack together, so if you have an item that has bonuses for wearing both 2 and 3 items, if you are wearing 3 items you will receive the bonus for wearing 2 items as well.

# Weapon Notes

- Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Multiply by the listed value per 100 points in that stat (eg if you have 200 points, multiply by 2). All bows are 100 Dex, almost all melee weapons are 100 Str, most throwing weapons are 75/75.
- Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower.
- Range: Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.

# D2X

* When wearing another item of this set, the defense of this cap will increase at a rate of 2 defense per clvl.

## Set Bonuses

No huge bonuses, the choice is between using just the wand, or adding the belt and hat for the +2 Necro skills. It's worth it early on where +1 to all for a Necro is very helpful, but you'll want to switch to a +2 Necro skill wand as soon as you can find one or buy one. They are Clvl 30 to equip in Diablo II.

Set Attributes/Bonus | Item Slots Used | Item Slots Free |
---|---|---|

Partial Set Bonuses:Wearing 2 Items: 7 Poison Damage Over 3 Seconds Wearing 3 Items: 10 Mana Full Set Bonus:20% Chance of Open Wounds 20% Bonus to Attack Rating 1 to Necromancer Skills 6% Mana Stolen Per Hit </font> |
Belt One-handed weapon Helm |
Shield Armor Helm Gloves Ring Ring Amulet |

# Diablo II

These are the stats for the set in Diablo II, where there are no partial set bonuses or hidden item bonuses.

## Set Bonuses

No huge bonuses, the choice is between using just the wand, or adding the belt and hat for the +2 Necro skills. It's worth it early on where +1 to all for a Necro is very helpful, but you'll want to switch to a +2 Necro skill wand as soon as you can find one or buy one. They are Clvl 30 to equip in Diablo II.

Set Attributes/Bonus | Item Slots Used | Item Slots Free |
---|---|---|

Item Bonuses:25 Defense 20 to Lite 1 Necromancer Skills 8 Min Damage 20% damage to Mana 10% to all Resistances Full Set Bonus:20% Chance of Open Wounds 20% Bonus to Attack Rating 1 to Necromancer Skills |
Belt One-handed weapon Helm |
Shield Armor Helm Gloves Ring Ring Amulet |