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Waypoint

209 bytes added, 20:29, 22 November 2011
Waypoint in the Palace Cellar is on level 1, not level 2!
::''Were you looking for '''{{iw|Waypoint Diablo 3 waypoints}}'''? [[Image:Waypoint1.gif|rightleft]]
Waypoints are magical platforms that act as teleportation devices, moving characters and their minions instantly between distant locations. Each act has a waypoint in town, and 8 others spread throughout the dungeons (there are only 3 total waypoints in the much smaller act four). Waypoints must be found to be used; characters should explore the dungeons and surface areas until they find the waypoint; most of which are located randomly somewhere in the level. Once found a waypoint need simply be clicked upon to activate it, and from that moment on your character can use it to travel back to town or to any other waypoint in that act or any act.
==Waypoint Menu==
To view the waypoint interface, click on any waypoint. A window will pop up displaying all the waypoints in the game. Select a tab to view the waypoints in that act. The ones your character has found display in white, undiscovered ones are in dark gray. Only ones your character has found can be traveled to.
[[Image:Waypoints1.jpg|frame|center|The waypoint menu.]]
==Travel Tips==
While travel between waypoints is instantaneous on the server end, there may be several seconds of delay on the player's end, depending on computer speed and internet lag. For that reason, it's recommended that players moving between acts travel to the waypoint in town first, and then to a dungeon waypoint in that act, since the level loading time will be quicker. This is not important if playing solo or in a game with friends, but in a public game where there may be hostile characters, or simply people who have retreated to a waypoint and left the area crowded with monsters, a long loading time can be dangerous.
==Full Waypoint Listing==
Waypoints can be found on the following levels:
===[[Act OneI]]===
[[Image:Waypoint-cats2.jpg|frame|Catacombs, level 2.]]
* [[Black Marsh]]
* [[Outer Cloister]]
* [[Jail]], level 21
* [[Inner Cloister]]
* [[Catacombs]], level 2
===[[Act TwoII]]===
[[Image:Waypoint-act2-sewers.jpg|thumb|Sewers, Level Two.]]
* [[Lut Gholein]]
* [[Sewers (Act TwoII)|Sewers]], level 2
* [[Dry Hills]]
* [[Halls of the Dead]], level 2
* [[Far Oasis]]
* [[Lost City]]
* [[The Palace Cellar]], level 21
* [[Arcane Sanctuary]]
* [[Canyon of the Magi]]
===[[Act ThreeIII]]===
[[Image:Waypoint-act3-spider.jpg|thumb|300px|Spider Forest]]
* [[Durance of Hate]], level 2
===[[Act FourIV]]===
* [[Pandemonium Fortress]]
===[[Act FiveV]]===
[[Image:Waypoint-act5-wsk.jpg|thumb|Worldstone Keep]]
===Waypoint Lore===[[Image:Waypoint-act2-arcane.jpg|frame|The Arcane Sanctuary.]]'''Waypoints''' are magical gateways constructed by the [[{{iw|Horadrim Horadrim]] }} for instant transportation between locations. The world of {{iw|Sanctuary Sanctuary}} is huge and often there are great distances between [[towns]] and their outlying regions. During the {{iw|Sin_War Sin War}}, the {{iw|Horadrim Horadrim}} devised a system of magic waypoints to provide instant travel from one place to another. The magics at work have long since been forgotten as the Horadric Mages have all but disappeared. However, these waypoints remain as a legacy to the Horadrim's once-great power and the value of these devices cannot be denied. {{interwiki|half=}} 
The world of [[Sanctuary]] is huge and often there are great distances between [[towns]] and their outlying regions. During the [[Sin War]], the [[Horadrim]] devised a system of magic waypoints to provide instant travel from one place to another. The magics at work have long since been forgotten as the Horadric Mages have all but disappeared. However, these waypoints remain as a legacy to the Horadrim's once-great power and the value of these devices cannot be denied.{{Levels navbox|Act_I}}
[[Category:Basics]]
[[Category:Gameplay]]
[[Category:Lore]]
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