Difference between revisions of "Farnham the Drunk"

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(Created page with "frame|left {{NPCs_Diablo_I}} Farnum, the town drunk, can be found to the far south of town, next to the last structure in that direction. He sits ther...")
 
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Farnum, the town drunk, can be found to the far south of town, next to the last structure in that direction. He sits there and provides nothing but rambling and sometimes panicked gossips, none of which are required for any quests. From his alarming dialogues, Farnum was one of the men who ventured into the labyrinth to find the missing prince. He narrowily escaped death at the hands (cleaver) of the Butcher, and has retreated into the bottom of a jug of ale to try and forget his terror.
 
Farnum, the town drunk, can be found to the far south of town, next to the last structure in that direction. He sits there and provides nothing but rambling and sometimes panicked gossips, none of which are required for any quests. From his alarming dialogues, Farnum was one of the men who ventured into the labyrinth to find the missing prince. He narrowily escaped death at the hands (cleaver) of the Butcher, and has retreated into the bottom of a jug of ale to try and forget his terror.
  
=Dialogue=
+
==Dialogue==
 +
===Greeting===
 +
 
 +
===Gossip===
 +
 
 +
===Quests===
 +
====Anvil of Fury====
 +
====Archbishop Lazarus====
 +
====Black Mushroom====
 +
====Diablo====
 +
====Gharbad the Weak====
 +
====Halls of the Blind====
 +
====Lachdanan====
 +
====Ogden's Sign====
 +
====Poisoned Water Supply====
 +
====The Butcher====
 +
====The Chamber of Bone====
 +
====The Curse of King Leoric====
 +
====The Magic Rock====
 +
====Valor====
 +
====Warlord of Blood====
 +
====Zhar the Mad====
  
 
[[category:NPCs Diablo I]]
 
[[category:NPCs Diablo I]]

Revision as of 15:54, 10 July 2011

D1-npc-farnum.gif
Diablo I NPCs

Farnum, the town drunk, can be found to the far south of town, next to the last structure in that direction. He sits there and provides nothing but rambling and sometimes panicked gossips, none of which are required for any quests. From his alarming dialogues, Farnum was one of the men who ventured into the labyrinth to find the missing prince. He narrowily escaped death at the hands (cleaver) of the Butcher, and has retreated into the bottom of a jug of ale to try and forget his terror.

Dialogue

Greeting

Gossip

Quests

Anvil of Fury

Archbishop Lazarus

Black Mushroom

Diablo

Gharbad the Weak

Halls of the Blind

Lachdanan

Ogden's Sign

Poisoned Water Supply

The Butcher

The Chamber of Bone

The Curse of King Leoric

The Magic Rock

Valor

Warlord of Blood

Zhar the Mad


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