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Item Generation Tutorial

24 bytes added, 22:08, 6 January 2009
Affix selection
If 91 or above: 3 skills<br>
Between 71 and 90: 2 skills<br>
Between 31 and 70 or lower: 1 skill
Staffmods are broken into tiers. Each tier is typically all skills available at a given level.
All staffmods are randomly created by a function of RND[100]. Basically a number is generated between 0-99, and certain rules apply to determine if and when +skills are given. Then another RND[100] is run to determine the magnitude of the +skills given. Imbuing increases When imbuing an item the ilvl of the item is added to the RND[100] number so you have a better , therefore increasing the chance of getting the +3, 3 different skillsstaffmods.
The following item types can get staffmods:
Note this means that you can not get these staffmods as an untwinked character.
 
=Item Generation at Shops=
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