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Diablo Levels

276 bytes added, 14:42, 11 February 2009
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[[Image:Stairs-close2.gif|left|thumb|Level 5 oddity.]]
There are 16 levels in Diablo, found in descending order. Shortcuts from town that descend directly to level 5, 9, and 13 become available to characters who have reached those stages. These shortcuts can be entered directly in multiplayer mode on Nightmare and Hell difficulty, and on NM and Hell in single player as well, in Hellfire.
All regular dungeon levels are randomly-generated in Diablo, with the partial exception of level 16, which is only semi-random, since the same elements are found in each of the four corners. The various smaller sublevels, entered for single player-only quests, are not random in their layouts. Randomization sometimes results in odd effects; the stairs might be found right beside each other, for instance.
==Tristram==
[[Image:Tristram-overview2.jpg|thumb|250px|Tristram overhead view.]]
The town of Tristram is the first level in the game, and one that players must return to in order to buy and sell items, and replenish their potion stocks. All of the [[D1 NPCs |NPCs]] are found in Tristram, and some of them must be spoken to in order to receive quests and quest rewards. There are stairways down to all the levels in the dungeon from town, though the stairs down to the deeper dungeons do not appear until characters reach various minimum level requirements. Tristram always has the same layout in Diablo and Hellfire; it's not random at all. There are a few changes in Hellfire, with some added NPCs, as well as the bridge below town that leads to the Hive, and the altered graveyard with the new sepulcher that conceals the entrance to the Crypt.
Click the thumbnail to see an awesome, enormous overhead view of Tristram, composed by piecing together hundreds of individual screenshots.
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