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Diablo Characters

6,196 bytes added, 18:41, 14 February 2009
To Hit
| align="center" | 390
|}
 
==Damage==
 
Damage done by players is composed of two parts, character damage and weapon damage. The character damage is based on your character’s stats and can be calculated with the formulas below. To that damage you add the damage of your equipped weapon (or weapons if your Bard is dual wielding).
 
 
===Melee Damage===
 
The following formula are used to determine weapon damage. These formula are fairly arbitrary, and were created to fit the long term character design theories. In other words, the game designers wanted Warriors to do more damage than Rogues, and much more than Sorcerers, with equivalent equipment. So they tweaked these formulas to make that design a reality. If the math is not your favorite thing, refer to the large, "naked character comparison" table below, since it's much easier to understand.
 
{| border="1"
!
Character
! Melee damage formula
|-
| Warrior
| Str·clvl / 100
|-
| Rogue
| (Str+Dex) · clvl / 200
|-
| Sorcerer
| Str·clvl / 100
|-
| Monk with staff or bare-handed
| (Str+Dex) · clvl / 150
|-
| Monk with other weapons (or only shield)
| (Str+Dex) · clvl / 300
|-
| Bard with at least one sword
| (Str+Dex) · clvl / 150
|-
| Bard with any weapon(s) except sword
| Str·clvl / 100
|-
| Barbarian with axes and clubs
| Str·clvl / 75
|-
| Barbarian except for axes and clubs
| Str·clvl / 100
|-
| Extra bonus for Barbarian without shield
| Vit·clvl / 100
|}
 
Notes and special circumstances:
 
* All Bow character damage is doubled for player versus player except for Rogues. (Warriors may actually do higher damage than Rogues in PvP, but their much slower firing speed and lower to/hit undoes them.
** There are quite a few bugs associated with fire and lightning arrows which makes them deal erroneous damage (way too high or no additional damage at all).
* Bard: Damage enhancements from the king’s and merciless series of prefixes (+% damage) are added together if they occur on both weapons. It is then applied to the sum of both weapons’ damage. Damage from enhancements of the slaughter series (+1-20 max damage) is only applicable to the weapon it comes on.
* Barbarian: May use a maul and two-handed swords in one hand. (With a shield in the other. Can not dual wield weapons.)
* Barbarian: His bonus damage for not using a shield does not apply if he is using a staff.
* All magical damage is halved in player versus player combat. (Since high level spells are so damaging there would be nothing but one-hit kills otherwise.)
 
As already stated, you add weapon damage to the damage above to get the final damage. Some ”weapons” don’t have any damage listed and are given below. Shield damage only applies if you wear no other weapon and hand/feet damage only applies if you have no other weapon or shield equipped.
 
{| border="1"
!
Special weapon situations
! Damage
|-
| Hands/Feet except for Monk
| align="center" | 1
|-
| Shield except for Monk
| align="center" | 1 - 3
|-
| Feet or shield for Monk
| align="center" | clvl/2 - clvl
|}
 
* The special damage for a Monk using his feet or just a shield will never be below those values listed for non Monks (min and max damage checked separately).
 
 
===Bow Damage===
 
The following formula are used to determine bow damage. Every character but the Rogue suffers a substantial damage penalty when using a bow, on top of the fact that they fire much more slowly and with less accuracy. If the math = do not want, refer to the large "naked character comparison" table below, to see character to character stat comparisons.
 
{| border="1"
! Character
! Bow damage formula
|-
| '''Warrior'''
| align="left" | Str·clvl / 200
|-
| '''Rogue'''
| align="left" | (Str+Dex) · clvl / 200
|-
| '''Sorcerer'''
| align="left" | Str·clvl / 200
|-
| '''Monk'''
| align="left" | (Str+Dex) · clvl / 600
|-
| '''Bard'''
| align="left" | (Str+Dex) · clvl / 500
|-
| '''Barbarian'''
| align="left" | Str·clvl / 600
|}
 
 
==Naked Character Comparison==
 
The following table, taken from [[Jarulf's Guide]] is an encapsulation of the character damage forumulas presented above. These stats show the damage that level 50 characters with maxed attributes would do with weapons of all types. (Lower level characters will do less damage.) To determine the actual damage with equipment on, you must add the weapon damage and factor in various modifiers to character damage.
 
These figures are not meant to be used to calculate actual damage, though. They're presented to provide a rough comparison of damage between the characters, and to show their various strengths and weaknesses. Note the Sorcerer's utter uselessness with a bow, the Monk's deceptive power with a sword, the Barbarian's utter dominance with all melee weapons, etc.
 
{| width="100%" border="1"
! Class
! Bare-handed*
! Swords
! Clubs
! Axes
! Bows
! Staves
|-
| '''Warrior**'''
| align="center" | 125
| align="center" | 125
| align="center" | 125
| align="center" | 125
| align="center" | 62
| align="center" | 125
|-
| '''Rogue'''
| align="center" | 76
| align="center" | 76
| align="center" | 76
| align="center" | 76
| align="center" | 76
| align="center" | 76
|-
| '''Sorcerer'''
| align="center" | 22
| align="center" | 22
| align="center" | 22
| align="center" | 22
| align="center" | 11
| align="center" | 22
|-
| '''Monk'''
| align="center" | 100
| align="center" | 50
| align="center" | 50
| align="center" | 50
| align="center" | 25
| align="center" | 100
|-
| '''Bard'''
| align="center" | 60
| align="center" | 80
| align="center" | 60
| align="center" | 60
| align="center" | 40
| align="center" | 60
|-
| '''Barbarian**'''
| align="center" | 202
| align="center" | 202 / 127***
| align="center" | 245 / 170***
| align="center" | 245
| align="center" | 21
| align="center" | 202
|}
 
* * To the "bare-handed" value you should add the "weapon" damage of bare hands/feet.
* ** Warriors and Barbarians also get a hidden critical strike bonus at a % = to their Clvl. (Level 30 Warrior would get double damage on 30% of his hits.)
* *** The second value applies if the Barbarian has a shield equipped as well. (His great strength is fighting without a shield. With one he's only slightly more damaging than a Barbarian.)
 
==To Hit==
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