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→Healing
===Healing===
[[Image:D1-icon-healing.gif|frame]]
An essential skill for all non-mana shield using characters, and even those types enjoy it, from time to time. Higher levels (Slvl and Clvl) lower the mana cost and increase the healing, so it's useful to build this one up even for Warriors, Barbarians, and other rock-headed melee fighters. Reading lots of Healing books is mandatory for Barbarians, since the cost of Healing increases with the hit points of the characterCharacter Level. As these screenshots illustrate, a level 29 Barbarian with typical equipment can't even come close to casting a Healing spell, at [[:Image:D1-barb-healing-cost2.gif|level 3]] or even [[:Image:D1-barb-healing-cost1.gif|level 6]], since his high hit points make level makes the spell cost far more mana than he can scratch up.
Healing is cast when the spell is triggered, but only grants the healing effect if the casting animation is completed. Warriors and other slow casting characters might find this one impossible to use when in melee combat, since the monsters will keep hitting them and interrupting their casting animation.