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Gaining experience allows characters to gain levels. This is almost always considered a good thing. The amount of experience awarded by each monster varies with the difficulty level, the type of [[:Category:Monsters|monster]], the level of the character, how many characters are in the game, in the party, in the area, and various other factors. A [[:Category:calculations|Experience by area chart]] can be used to choose a good level up spot, but it doesn't account for random bosses or how fast a charactor can kill.