Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Fotds: September 1999

36 bytes added, 12:50, 14 April 2009
no edit summary
==September 14, 1999==
::[[Image:double-swing.jpg|left]]''Double Swing is a Clvl 5 Barbarian Skill. At the cost of some mana, this one enables a Barbarian who has two weapons equipped to swing them both in rapid succession at a target, hitting it with a sort of one-two combination. The combined damage will be less than it would be if you hit them with each weapon in turn and added the damage, but of course Double Swing is much faster. It is also one of the few skills besides Attack that can be mapped to the left mouse button, [[:Image:1999-sept14.jpg|as seen here]].
Initially Blizzard said that few skills could be mapped to the left click, just ones that were melee combat. It was thought that if some sort of spell were set to it, like Fireball for example, you'd just stand still and shoot Fireballs instead of walking/running. Only later did the idea of moving unless a valid target were clicked on come into being
==September 15, 1999==
::''tem Item prefixes and suffixes in Diablo II are almost completely new and different. Two new types of magic, cold and poison, obviously need new families of modifiers to resist them and new types of modifiers on items that deal them. There are boots, gloves, and belts, that add new sorts of modifiers, such as "of the horse" on boots that add to stamina. And there are tons of completely new modifiers, such as "of greed" which increases the gold monsters drop, and "of fortune" which increases the monsters' chances of dropping magical items.
Of Horse obviously got a name change at some point, though it's a good name for a modifier that would have boosted your running. We'd only just heard of greed and fortune at this time, since nothing like that existed in Diablo 1. Hard to imagine D2 or D2X without MF or GF gear at this point, with it being such a focus of the game for so many players.
==September 26, 1999==
::[[Image:bash.jpg|left]]''Bash, a Clvl One Barbarian skill, was demonstrated repeated in the Barbarian AVI. It's not especially visually impressive, and is a simple, but functional, skill. It performs the Barbarian's basic melee attack, and for the cost of some mana it adds to his damage, as well as having a moderate probability of knocking back the target. It is unknown if this skill adds a % increase to damage, or a hard number, say +1/8 of the Barbarian's strength.
Ugg smash!
These concepts weren't at all understood back then, people were forever posting asking what passive meant, if they would have to hot key it, etc. Also there was a real mixture of skills back then that could and could not have points added to them. Some were set to be just 1 point allowed, while others could have multiple points in them. The D2 team concluded that this was unnecessarily complicated at some point, and modified things so all skills get points added, up to 20.
 
 
[[category:Fact of the Day]]
17,263
edits