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Rune
,→Diablo II Rune Item Generation: fix link
So how do Runes generate? A quick overview of how the game decides which items to drop when is needed.
* When you kill a [[monster]], the game picks a [[Treasure Classes|treasure class]] based on the monster's level ([[Mlvl]]).
* A random roll takes place, and the game either drops an item from that treasure class, drops nothing, or goes down to a lower treasure class.
* Once in the next lower treasure class it can again drop an item from that treasure class, drop nothing, or move to the next lower treasure class.