17,263
edits
Changes
ADVERTISEMENT
From Diablo Wiki
→To Hit
** To hit penalty for adacent quarter damage: 70 - 2 x Clvl (minimum 30)
*** (Monk and Bard only; this is calculated for targets immediately to the left and right of the direction the character is facing, since these characters can hit up to 3 enemies at once.)
===Maximum To/Hit===
These to/hit values are what a character is required to meet or exceed in order to land as many hits as possible on the highest defense monsters in the game (Blood Knights). Lower values will suffice for less well-armored enemies.
* Only 95% of hits can land, regardless of a character's to/hit and a monster's defense. (This value is coded into the combat hitting calculations just to work in some randomization.)
{|
! Character Level
! To-Hit%
|-
| valign="middle" | 25
| valign="middle" | 215
|-
| valign="middle" | 30
| valign="middle" | 210
|-
| valign="middle" | 35
| valign="middle" | 205
|-
| valign="middle" | 40
| valign="middle" | 200
|-
| valign="middle" | 45
| valign="middle" | 195
|-
| valign="middle" | 50
| valign="middle" | 190
|}