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Mage

7 bytes removed, 05:44, 8 September 2009
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Mages are found only in the hell levels (with [[Zhar the Mad|one quest boss exception]]) and attack with a variety of magical spells. Mages do not walk, nor possess any melee attacks. They can only teleport and shoot fire or lightning spells at a distance. They use the magic-damage Flash spell at {{iw|melee melee}} range, which does much less damage than their ranged attacks.
Ranged attackers, especially [[Rogue]]s, find Mages very easy, since mages have low hit points, low armor, and do not move to attack. Spell casters have more trouble since they must get closer to Mages to kill them (except when using Fireballs). [[D1_Spellbooks#Golem |Golems]] can be of great help though. Melee fighters usually find Mages very annoying, due to their technique of teleporting to safety when menaced at melee range. Taking out Mages without a melee weapon fast enough to stun lock them is vexing; even more annoying than dealing with [[D1 Succubus|Succubi]]. Mages can be herded into corners, but it's difficult since they may teleport further than expected. [[D1_Warrior#Telekilling|Telekilling]] works very well on them, though.
* Full listing of [[Mage_Bosses|the SuperUnique Mages]].
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