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Diablo 2 Patch Notes 1.13

1,439 bytes removed, 03:32, 12 December 2009
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Travel no longer my friends - the Diablo II 1.13 Public Test Realm is LIVE!
 
'''Q: How do I begin testing on the PTR?'''
A: When you start Diablo II change your Battle.net gateway to “ClassicBeta”. When you log in the 1.13 patch will be applied to your game and you can begin testing the changes made in the patch. Since it's a new realm you'll need to create a new account.
 
'''Q: What if I want to play the normal game again?'''
A: Simply choose any of the other (non-PTR) gateways. Your game will be reverted to version 1.12 and you’ll be able to play on the live realms as normal.
 
'''Q: Where are my characters?'''
A: The PTR realm is separate from the live realms so your current characters aren’t carried over. You’ll need to create a new character to begin testing. But, cheats are enabled and you may use the following cheats by typing them into chat:
Gold # - Will provide the amount of gold specified
Level # - Will increase your level to the number specified
Waypoints 1 - Will activate all waypoints. You must still reach an act before that act’s waypoints will be unlocked with this cheat.
 
'''Q: What happens to my characters once the PTR testing period ends?'''
A: They remain on the PTR realm to be removed once the test ends. Characters on the PTR realm won’t transfer to the normal realms.
 
'''Q: How long with the PTR run for?'''
A: As long as we deem necessary to ensure the patch and changes are solid.
 
'''Q: Where can I give feedback and what kind of feedback do you want?'''
A: All 1.13 PTR feedback and bug reports should ONLY be posted in the [http://forums.battle.net/board.html?forumId=20601702&sid=3000 Diablo II Test Realm Forum]:
 
* All post should have a subject line that clearly describes the bug or feedback being given
* Use the search feature to ensure a thread doesn’t already exist before posting
* When reporting a bug include as much information as you can, including steps to reproduce it if possible
* Any non-constructive posts may be deleted and the poster’s privilege to post revoked
* This is a chance for you to ensure the 1.13 patch includes changes and balance tweaks that you think would lead to a better overall experience. Getting the information to us in a clear and logical way helps us understand your view and makes it easier for us to collect feedback for any potential updates to the 1.13 patch before release.
 
=Diablo 2 Patch 1.13=
* Increased the drop rate of high runes.
* Support for blit scaling in windowed mode. The game can now be maximized to the largest 4:3 resolution supported (hooray widescreen users).
* Some rare drop items now have an orange color. i.e. Runes and items required for [D2W]http://diablo2.diablowiki.net/Uber_Tristram Uber Tristam[/D2WTristram].
* Modified the gold bank limit to be a flat cap not bound by level.
* Nightmare/Hell WilloWisps champions/uniques have had their damage greatly reduced.
* Hellfire Torch Firestorm proc rate has been reduced to 5%.
* Users can now toggle the display of text over the Health and Mana globes by clicking on the bottom area of each orb.
* Updated two Act 5 [D2W]http://diablo2.diablowiki.net/Mercenaries mercenary[/D2W] names to Klar and Tryneus.
* When creating a single player game, pressing the 'Enter' key now automatically creates a Hell difficulty game if possible.
* When creating a game, each difficulty button is now bound to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'.
'''Revised Skill balance for Player Character classes'''
<b>[D2W]http://diablo2.diablowiki.net/Category:Amazon Amazon[/D2W]</b>-* [D2W]http://diablo2.diablowiki.net/Immolation_Arrow Immolation Arrow[/D2W] - Increased radius of Explosion effect by 33% and Immolation effect by 50%.-* Immolation Arrow - Explosion effect damage increased by 20%.-* Immolation Arrow - Increased base duration by 33%.  <b>[http://diablo2.diablowiki.net/Category:Assassin Assassin]</b>* [http://diablo2.diablowiki.net/Shadow_Master Shadow Master] - Increased resistance range per point from 5-80 to 5-90.  <b>[http://diablo2.diablowiki.net/Category:Barbarian Barbarian]</b>* [http://diablo2.diablowiki.net/Whirlwind Whirlwind] - Reduced initial mana cost by 50%.* [http://diablo2.diablowiki.net/Barbarian_Combat_Masteries Combat Masteries] - Changed critical strike chance from 0-25 to 0-35. 
<b>[D2W]Assassin[http://diablo2.diablowiki.net/D2WCategory:Paladin Paladin]</b>-[D2W]Shadow Master* [http://diablo2.diablowiki.net/D2WBlessed_Hammer Blessed Hammer] - Increased resistance range per point from 5-80 to 5-90No longer ignores resistances of undead and demons.
<b>[D2W]Barbarian[/D2W]</b>
-[D2W]Whirlwind[/D2W] - Reduced initial mana cost by 50%.
-<a href="http://diablo2.diablowiki.net/Barbarian_Combat_Masteries" title="Masteries">Masteries</a> - Changed critical strike chance from 0-25 to 0-35.
<b>[D2W]Paladin[http://diablo2.diablowiki.net/D2WCategory:Druid Druid]</b>* [http://diablo2.diablowiki.net/Werebear Wearbear] -Damage bonus increased by 15% across all ranks.* Werebear - Increased health by 25% and armor by 1% per point.* [http://diablo2.diablowiki.net/Shockwave Shockwave] - Synergy from [D2W]Blessed HammerMaul[/D2W] - No longer ignores resistances of undead and demonsadds 5% damage per point.
<b>[D2W]Druid[/D2W]</b>
-[D2W]Werebear[/D2W] - Damage bonus increased by 15% across all ranks.
-Werebear - Increased health by 25% and armor by 1% per point.
-[D2W]Shockwave[/D2W] - Synergy from [D2W]Maul[/D2W] adds 5% damage per point.
<b>[D2W]http://diablo2.diablowiki.net/Category:Necromancer Necromancer[/D2W]</b>-* [D2W]http://diablo2.diablowiki.net/Blood_Golem Blood Golem[/D2W] - Removed negative shared life effect (player no longer loses life when golem takes damage).-* [D2W]http://diablo2.diablowiki.net/Corpse_Explosion Corpse Explosion[/D2W] - Increased base damage dealt from 60% - 100% to 70% - 120% of corpses health.-* [D2W]http://diablo2.diablowiki.net/Poison_Nova Poison Nova[/D2W] - Increased base damage by 15%.
<b>[D2W]http://diablo2.diablowiki.net/Category:Sorceress Sorceress[/D2W]</b>-[D2W]Firewall* [http://diablo2.diablowiki.net/D2WFire_Wall Fire Wall] - Synergy receives 1% damage per point of [D2W]http://diablo2.diablowiki.net/Inferno Inferno[/D2W] and [D2W]http://diablo2.diablowiki.net/Blaze Blaze[/D2W] and 4% per point of [D2W]http://diablo2.diablowiki.net/Warmth Warmth[/D2W].-* [D2W]http://diablo2.diablowiki.net/Blaze Blaze[/D2W] - Synergy receives 2% damage per point of Firewall and 4% per point of Warmth.-* [D2W]http://diablo2.diablowiki.net/Hydra Hydra[/D2W] - Increased base damage by 15% per rank.-* Hydra - Increased base speed of Hydra projectile.-* Hydra - Reduced [WIKI]http://diablo2.diablowiki.net/cooldown cooldown[/WIKI] by 25%.-* [D2W]http://diablo2.diablowiki.net/Lightning_Mastery Lightning Mastery[/D2W] - Reduced overall effect by 15%. [/BLUE]
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