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The Search for Cain

53 bytes added, 15:08, 21 December 2009
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[[Image:Quests-cairn-stones.jpg|frame|right|The Field of Stones]]
[[image:act1-trist-gibbet1.jpg|frame|<i>Help!</i>]]
[[Akara]] informs you that you are facing an evil difficult to comprehend and there is one {{iw|Horadrim Horadrim}} Sage, schooled in the most arcane history and lore who could help known as [[Deckard Cain]]. You must travel to [[Tristram]] to find him. To begin your quest the people of the [[Rogue Encampment]] tell you to find bark from the [[Tree of Inifuss]] which holds mystical runes. Take the bark to Akara. Once she has translated it she tells that you find the [[Cairn Stones]] and touch them in the order written.
# Return to the [[Rogue Encampment]] for your reward(s).
[[Image:Quests-cairn-stones.jpg|frame|right|The Field of Stones]]There are a lot of monsters to kill along the way, and some very cool stuff in the burned out Tristram, including a couple of the old Diablo I NPCs who are rather changed by now, including [[Griswold]]. It's well worth exploring, and you need to get [[Wirt's Leg]] for the special seventh quest of Act I, though you can come back and get it later.
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