315
edits
Changes
ADVERTISEMENT
From Diablo Wiki
no edit summary
==From a joke to reality==
[[Image:Quest-cows-early.jpg|thumb|300px|First look at Cows, April Fools, 1999.]]There were player-created rumors/jokes about a Secret Cow Level in [[Diablo I]], based on the cows in the pasture in [[Tristram]] that would moo, or cause your character to say something amusing, if you clicked the bovines long enough.
There is no secret level or anything related to the cows other than an Easter Egg style joke in [[Diablo Hellfire]], and Blizzard repeatedly denied its existence in both serious and humorous ways, such as the {{iw|StarCraft StarCraft}} cheat code "there is no cow level."
However, the [[Diablo]] II team apparently drew upon the rumor for inspiration, and worked the whole level into Diablo II.
The first hint of a secret cow level came on April 1, 1999, over a year before Diablo II was released, when [[:Image:Quest-cows-early.jpg|this screenshot]] was released. It was taken as simply an April Fools' Joke at the time, but the joke was clearly on us, as things turned out.
==How to get there==
[[Image:Quest-cow-recipe.jpg|frame]]You must finish the game first (Kill [[Diablo]] in D2, Kill [[Baal]] in D2X), and then go back to [[Act I]] on the same difficulty level, and execute the cube recipe of [[Wirt's Leg]] + a [[Town Portal|Town Portal Tome]], while your character is standing in the [[Rogue Encampment]]. You do not need to carry around Wirt's Leg forever; just go back to [[Tristram]] any time and click his corpse to get a new one.
[[Image:Quest-cow-recipeportal.jpg|framethumb|155px|right]]You must finish Prior to v1.02 you could go to the game first (Kill Diablo Cow Level as many times as you wanted to, so if you really love it in D2single player, you could uninstall, Kill Baal in D2X)reinstall Diablo II, and then go back play do the Cow Level with your open or single player characters as many times as you want to Act One on , as long as you don't upgrade past v1.01. In the same difficulty levelcurrent version, and execute you may repeat the recipeCow Level as often as you like, Wirt's Leg + a Town Portal tome, while your character is standing in the Rogue Encampment. You providing you do not need to carry around Wirt's Leg forever; just go back to Tristram any time and click his corpse to get a new onereceive quest credit for killing the [[Cow King]].
==Multiple visits==
[[Image:Quest-cow-king.jpg|frame]]You can open the [[Red Portal]] to the cow level as many times as you like, providing you don't get credit for killing the king. Credit is given if you kill him yourself, or he dies at the hand of another player who has never killed him before, while you are in the Cow Level. Being partied or not has no effect on the credit for the quest, it only matters who actually gets '''the last hit''' on King.
If that's not clear enough, see [http://forums.diabloii.net/showthread.php?t=341175 this forum thread] for the facts presented here, laid out in more detailed and grammatically-creative fashion.
If you've already killed the king or gotten credit for killing him when someone else did, you can't open the red portal anymore, but you can still enter the red portal when someone else opens it up.
==Bosses==
The boss monster for the level is The Cow King, and he's there every game, always spawning somewhere inside or very near the wooden fort. He has minions as well, just like any random boss in the game.
You can see full stats for the [[Cow King]] here. He doesn't differ in appearance from the other cows in any way; no crown or different coloration or longer horns, though on hell he often is [[Aura Enchanted]], so you'll spot him by that. There are often random Cow Bosses and champions scattered throughout the area, and with them all identical in appearance it's hard to tell if a monster is the king or not until you kill some to clear out the mob. The King is always [[Lightning Enchanted]], so that's one way to tell him immediately. Prior to v1.08 the Cow King was a guaranteed special drop, like the [[Act Boss]]es, though only two items. [[Uniques]] and [[Set]]s were almost guaranteed from him with some [[Magic Find]]. In v1.09 he was toned down a bit, but he still has the ability to drop a random array of up to five magical, rare, set, and/or unique class items as well as a half-dozen stamina potions (milk anyone?). On Hell his [[Treasure Class]] is much lower than that of the normal cows, so while he will never drop top level items, he can drop quite a few low level [[Elite item]]s such as [[Bramble Mitts]], [[Dusk Shrouds]], [[Shakos]], etc.
==Strategy==
The Cow Level requires some unusual strategy. First of all, the only way in is through the red portal, which does not always spawn in a safe location. It's a good idea to get away from it as quickly as possible, since if it gets swarmed and you leave the level through it, or die, you will not be able to return safely.
[[Image:Quest-cow-death.jpg|thumb|300px|Don't get swarmed.]]The [[Hell Bovine]]s are very slow of foot, but they hit hard and have fairly rapid attacks, so caution must be used when tanking them. Their greatest strength comes from their numbers, simply because 10 cows swinging at your character, at once, is a bad situation for almost anyone.
The best characters for the cow level have ranged attacks that can strike multiple targets at the same time. Javazons [[Javazon]]s might as well have been designed specifically to excel in the Cow Level, thanks to [[Lightning Fury]], which is more effective the more targets there are in range. Other highly useful skills against the Cows include [[Nova]], [[Corpse Explosion]], [[Multishot]], and [[Death Sentry]]. Anything that hits many targets per use will come into its own against the cows.
The basic strategy for the level varies a lot. If your character has a powerful area attack, you want to run around with a purpose, getting as many cows following you as possible. This is known as "herding". Run around the mobs, "knitting" them into bigger packs, so you can attack huge mobs at once. Characters with less powerful skills will probably want to take on the cows a few at a time, and should advance slowly and carefully.
The difficulty in the Cow Level comes from the sheer numbers. The level is set outdoors, and looks like anywhere else outdoors in Act One. A few trees and some rocks and chests scattered about, but no houses or anything else that would give you a bottleneck where you could take on the cows just a few at a time.
==Run==
The hardest part is when you first arrive: The red portal [[Red Portal]] appears in some random location, usually against one of the outer stone walls. Sometimes you are in a safe spot, but other times there will be cows galore right away. As many as 30 or 40 coming at you immediately, from all directions. You need to try and kill them without moving too far in any direction, since if you do you'll get into sight of more cows, and another 20 or 30 will move in. The cows can see farther than the edges of your visible screen, so get used to them moving deliberately towards you, "moo-moo'ing" all the time.
An alternative is to run for it. You can dodge through and around the clumps of cows pretty easily, since they all move at zombie-speed. Usually some corners of the level will be devoid of cows, and you can reach a somewhat clear spot and drop a town portal, or fight there and run again when they threaten to swarm you.
It's always a good idea to not die near the red portalRed Portal, and ideally to have a blue and the red available, so you can always get back there without cows hitting you the instant you appear. Retreating through the red portalRed Portal, or a town portal[[Town Portal]], will probably be required a number of times, either to get a mana refill or more red potions, or arrows/javelins if you are using a projectile attack.
The best equipment for the cow level is magic find [[Magic Find]] gear, or else defensive stuff. Especially useful is a high defense, and equipment with -% damage. [[Shaftstop]], [[Rockstopper]], [[Stormshield]], etc. If you can cut the physical damage you take, you'll be much more likely to survive attacks. A high blocking percentage is very useful as well, as are [[Dodge ]] and [[Evade ]] for Amazons.
The fun of the level for items is that there are such huge numbers of cows that doing the Cow Level gets you more kills in a small area than you will ever get anywhere else in the game.
==Expansion changes==
Very few things changed for the Expansion. A character must kill [[Baal]] to be eligible to enter, rather than [[Diablo]], but that's about it. The value and difficulty of the cows has fluctuated from patch to patch, and may yet change again in future versions of the game. In v1.09 the Cow Level was among the most profitable areas in the game, and was the most popular since it was so easy to rack up huge experience quickly. It became less valuable in v1.10, when the experience given by the cows was cut and their item dropping lowered.
==Reference==
* [http://forums.diabloii.net/showthread.php?t=341175 Cow Level Forum thread]
[[categoryCategory:Special quests]][[categoryCategory:levelsQuests]][[Category:Levels]][[Category:Easter Eggs]]