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Cave

60 bytes added, 12:07, 7 January 2010
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[[File:act1-cave-torches1.jpg|thumb|left|250px|Cave torches and dead [[Rogue]].]]
Found in the [[Cold Plains]] is an entrance to The Cave. This area closely resembles the [[Den of Evil (level)|Den of Evil]] as do most of the other sublevels found throughout the first half of act 1. The differences are it's bigger, and it has two levels. The Cave is not linked to the completion of any quest but can be cleared out for an extra boost of experience.
 
 
Inside the first level of The Cave contains [[Coldcrow]], a [[superunique]] corrupted archer, who can be dangerous for new characters (especially melee) since her cold enchanted arrows reek havoc for those with low cold resistance and life. Coldcrow in normal difficulty is famous for having the highest chance to drop [[Unique_Daggers#Normal|Gull]], the unique dagger popular for its 100% magic find property.
    ==Level Information==* Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2)[[File:Mon-Coldcrow.* The Fallen jpg|thumb|left|250px|Cave torches and the Fallen Shaman spawn together as one monster variant in this areadead [[Rogue]].* Like the rest of the act 1 cave levels, the layout of level 2 does not change.]]{{clear-bothleft}}
{{Levelbox
|game= Diablo II
<!--|portrait= Mon-Coldcrow.jpg->
|extra-level=Yes
|name= The Cave Level 2
}}
==Level Information==
* Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).
* The Fallen and the Fallen Shaman spawn together as one monster variant in this area.
* Like the rest of the act 1 cave levels, the layout of level 2 does not change.
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