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The '''Chaos Sanctuary''' is the final [[level]] of [[act Act IV]]([[Hell]]), and lair of [[Diablo]].<br><br><br><br><br>
__TOC__==Background=={{Levelbox|game= Diablo II|portrait= Chaos_Sanctuary.jpg<!--|name= -->|patch= v1.10+|norm-lvl= #|night-lvl= #|hell-lvl= #|monsters= [[Oblivion Knight]]s, [[Doom Knight]]s, [[Venom Lord]]s, [[Storm Caster]]s|norm-monster= 3|night-monster= 3|hell-monster= 3|norm-rand-boss= Yes|night-rand-boss= Yes|hell-rand-boss= Yes|norm-su= [[Diablo]] [[mlvl]] 40|night-su= [[Diablo]] [[mlvl]] 62|hell-su= [[Diablo]] [[mlvl]] 94|chest= No|waypoint=Level FloorplanNo|nearby= [[River of Flame]]|quests=[[Terror's End]]}}The Chaos Sanctuary is the last level in Act IVhome realm of Diablo, and always where he has a similar layout. The five seals returned to in order to release Diablo are distributed among three arms of recuperate after turning the Chaos Sanctuary, each of which may have two layouts for a total of 8 possible floorplans for [[Dark Wanderer]] into his own red image. Still weakened from the level. In each armwhole ordeal, activating one of the he has locked himself in under three magical seals releases a super-unique monster with minions, and all three super-uniques must be defeated in order to release Diabloguarded by some of his trusted lieutenants.
==The Five Seals=Level Floorplan===You always enter from the South-West, where there are no seals. Two seals are at the end of the North-West arm, where activating one of the seals releases the [[Grand Vizier of The Chaos]], a unique Storm Caster. One seal Sanctuary is at the end of the North-East arm, and activating that seal releases last level in [[Lord De SeisAct IV]], and always has a unique Oblivion Knightsimilar layout. The last two five seals to release Diablo are at distributed among three arms of the end Chaos Sanctuary, each of which may have two layouts for a total of 8 possible floorplans for the South-East level. In each arm, where activating one of the seals releases the a [[Infector of Soulssuperunique]]monster with minions, a unique Venom Lordand all three super-uniques must be defeated in order to release Diablo.
===The Five Seals===[[File:Mon-vizierofchaos.jpg|left|thumb|[[Grand Vizier of Chaos]] and minions.]]You always enter from the South-West, where there are no seals. Two seals are at the end of the North-West arm, where activating one of the seals releases the [[Grand Vizier of Chaos]], a unique [[Storm Caster]]. One seal is at the end of the North-East arm, and activating that seal releases [[Lord De Seis]], a unique [[Oblivion Knight]]. The last two seals are at the end of the South-East arm, where activating one of the seals releases the [[Infector of Souls]], a unique [[Venom Lord]]. {{clear-left}}==Level Information==* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2). ==Notable Characters==[[File:Mon-diablo.jpg|thumb|right|223px|[[Diablo|Big Red]] himself.]]* [[Diablo]] ([[act boss]]) ==Development=History=
Before the Lord of Destruction expansion was released, the Chaos Sanctuary was one of the most frequently run areas of the game because of its constant layout and high experience, and also because Diablo provided some of the best item drops in the game. Now there is more experience to be had in the [[Bloody Foothills]] in [[Act V]], and [[Pindleskin]] has better drops and is easier to get to, so the Chaos Sanctuary doesn't get nearly as much foot traffic as it used to receive.
==Related Articles==
If you are at all interested in the story and lore of the games, you should also check out:
* {{iw|Burning_Hells Burning Hells}}
* {{iw|Demon Demon}}
* {{iw|Diablo Diablo}}
* {{iw|Angel Angel}}
==Reference==
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts & Formulae Archive]
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