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Berserk

98 bytes added, 09:00, 21 February 2010
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Explicitly present receive/provide synergy asymmetries
[[Image:berserk.jpg|left]]'''Required Level:''' 30<br />
'''Prerequisites''': [[Bash]], [[Stun]], [[Concentrate]]<br />
'''Synergies:''' Berserk receives bonuses from:
* [[Howl]]: +10% Magic Damage Per Level
* [[Shout]]: +10% Magic Damage Per Level
'''Details:''' Berserk gives the Barbarian a way to deal a huge amount of magical (non-physical) damage with a {{iw|melee melee}} attack, saving him from needing to use elemental damage weapons to kill [[Stone Skin]] and [[Physical Immune]] monsters.
* Berserk deals no physical damage, so it can not steal life or mana.
* Berserk can be safely used against the [[Thorns Aura]], or while cursed by [[Iron Maiden]].
* The Barbarian's defense drops to zero immediately after using this powerful skill. Since every hit will land with zero defense, using a shield can be a hindrance, inducing block lock.
'''Synergies:''' Berserk receives bonuses from:
* '''''Receives Bonuses From:'''''
** [[Howl]]: +10% Magic Damage Per Level
** [[Shout]]: +10% Magic Damage Per Level
* '''''Provides Bonuses To:''''' [[Concentrate]], [[Frenzy]]
'''Lore:''' There is a fine line between passion and rage, something the [[Barbarian]] warrior knows well. A Barbarian must learn to tread this line while separating one from the other and drawing strength from both. One of the most powerful combat skills a Barbarian can learn is to cross that line into rage, expending the sum of his energy and slaying everything without regard for consequences. When you have slain all of your enemies, what is left to fear?
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