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|name= Halls of the Dead Level 1
|patch= v1.10+
|norm-lvl= #15|night-lvl= #44|hell-lvl= #79|monsters= [[Skeleton|Returned]], [[Greater Mummy|Hollow One]], [[Mummy|Decayed]], [[Bat Demon|Desert Wing]], [[Slinger|Spear Cat]], [[Mummy Sarcophagus]]|norm-monster= #3|night-monster= #3|hell-monster= #3
|norm-rand-boss= Yes
|night-rand-boss= Yes
You can reach the Halls of the Dead from the [[Dry Hills]], where there handily is a [[waypoint]]. There is also a waypoint on Level 2 of the Halls of the Dead, which you should not miss to activate.
On Level 3 is where you finally find your [[Horadric Cube]]. You will also find the superunique [[Blood Witch the Wild]] waiting in the same room. Once you have done this part of [[The Horadric Staff]] quest on the Normal difficulty, you do not have to repeat it on Nightmare or Hell. The cube is also exceppent as it gives you a few extra empty slots of inventory to stash items.
==Level Information==
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).
*[[Skeleton|Returned]] appear as minions of the [[Greater Mummy|Hollow One]] and are considered one monster variant together.
|name= Halls of the Dead Level 2
|patch= v1.10+
|norm-lvl= #15|night-lvl= #44|hell-lvl= #81|monsters= [[Skeleton|Returned]], [[Greater Mummy|Hollow One]], [[Mummy|Decayed]], [[Bat Demon|Desert Wing]], [[Slinger|Spear Cat]], [[Mummy Sarcophagus]]|norm-monster= #3|night-monster= #3|hell-monster= #3
|norm-rand-boss= Yes
|night-rand-boss= Yes
|name= Halls of the Dead Level 3
|patch= v1.10+
|norm-lvl= #15|night-lvl= #45|hell-lvl= #82|monsters= [[Skeleton|Returned]], [[Greater Mummy|Hollow One]], [[Mummy|Decayed]], [[Bat Demon|Desert Wing]], [[Slinger|Spear Cat]], [[Mummy Sarcophagus]], [[Saber Cat|Huntress]] (minion)|norm-monster= #3|night-monster= #3|hell-monster= #3
|norm-rand-boss= Yes
|night-rand-boss= Yes