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<noinclude>'''Trang-Oul's Claws''' is a set of [[Glove]]s and part of the [[Trang-Oul's Avatar]] [[Item Set]], used most often by the [[Necromancers]].
==Background==
{{:Trang-Oul's Avatar}}</noinclude>{{Itembox
|flat= {{{1}}}
|game= Diablo II
|portrait= File:X-trang-ouls-claws.gif
|portrait-width= 53px
|d2x= Yes
|name= Trang-Oul's Girth
|patch= 1.10
|set= Trang-Oul's Avatar
|type= Gloves
|base_item= Heavy Bracers
|hands= Yes
|defense= 67-74
|property= +30 [[Defense]]
|property2= +20% [[Faster Cast Rate]]
|property3= +25% [[Poison Skill Damage]]
|property4= +30% [[Cold Resistance]]
|property5= +2 To Curses ([[Necromancer|Necro]] only)
|durability= 16
|storage= 16
|inv_size= 2x2
|lvl= 45
|str= 58
|ilvl= 32 <includeonly>|catexclude=yes</includeonly>
}}<noinclude>{{iw|Trang'Oul Trang'Oul}} is a dragon-god, hence some of the items being named after parts of his body (wings, claws, scales). It's a near omnipotent entity, with unknown connections to the rest of the world. He seems beyond mere demons and angels.
He is meant to be responsible for maintaining "the balance" of {{iw|Sanctuary Sanctuary}} and tasked first his disciple {{iw|Rathma Rathma}}, the {{iw|Nephalem Nephalem}} and then Rathma's progeny (the [[Necromancer|Necromancers]]) in helping him with his task.
More lore about it can be found {{iw|Necromancer here}}.
==Diablo II Item==
Trang-Oul's Avatar is designed for a [[Necromancer]], with a class specific shield, armor, helm, belt and gloves. This set overall gives many good bonuses.
[[Patch 1.10]] added a nifty bonus to wearing this full set: the character transforms into a [[Vampire Lord]]. Only by visual means, but still cool.
It's only available in {{iw|Diablo_II:_Lord_of_Destruction D2X}}.
==Development==
This item was first seen in [[Diablo II: Lord of Destruction]] together with a host of other [[Item Set]]s. Significant changes to the game made some item sets less useful and others more so. [[Runeword]]s became the over-all long-term gear goal for players, taking some shine away from item sets.
==Trivia==
No trivia.
==Media==
<gallery>
File:X-trang-ouls-claws.gif|The ingame art for the item.
</gallery>
==Related Links==
* [[Item Set]]s
==References==
* Original {{iw|Diii.net Diabloii.net}} material.
* {{iw|Sin_War_Trilogy The Sin War trilogy}} by Richard Knaak.
* [[Patch 1.10]]
{{Item navbox|d2=yes}}
{{Item Sets}}
</noinclude>
==Background==
{{:Trang-Oul's Avatar}}</noinclude>{{Itembox
|flat= {{{1}}}
|game= Diablo II
|portrait= File:X-trang-ouls-claws.gif
|portrait-width= 53px
|d2x= Yes
|name= Trang-Oul's Girth
|patch= 1.10
|set= Trang-Oul's Avatar
|type= Gloves
|base_item= Heavy Bracers
|hands= Yes
|defense= 67-74
|property= +30 [[Defense]]
|property2= +20% [[Faster Cast Rate]]
|property3= +25% [[Poison Skill Damage]]
|property4= +30% [[Cold Resistance]]
|property5= +2 To Curses ([[Necromancer|Necro]] only)
|durability= 16
|storage= 16
|inv_size= 2x2
|lvl= 45
|str= 58
|ilvl= 32 <includeonly>|catexclude=yes</includeonly>
}}<noinclude>{{iw|Trang'Oul Trang'Oul}} is a dragon-god, hence some of the items being named after parts of his body (wings, claws, scales). It's a near omnipotent entity, with unknown connections to the rest of the world. He seems beyond mere demons and angels.
He is meant to be responsible for maintaining "the balance" of {{iw|Sanctuary Sanctuary}} and tasked first his disciple {{iw|Rathma Rathma}}, the {{iw|Nephalem Nephalem}} and then Rathma's progeny (the [[Necromancer|Necromancers]]) in helping him with his task.
More lore about it can be found {{iw|Necromancer here}}.
==Diablo II Item==
Trang-Oul's Avatar is designed for a [[Necromancer]], with a class specific shield, armor, helm, belt and gloves. This set overall gives many good bonuses.
[[Patch 1.10]] added a nifty bonus to wearing this full set: the character transforms into a [[Vampire Lord]]. Only by visual means, but still cool.
It's only available in {{iw|Diablo_II:_Lord_of_Destruction D2X}}.
==Development==
This item was first seen in [[Diablo II: Lord of Destruction]] together with a host of other [[Item Set]]s. Significant changes to the game made some item sets less useful and others more so. [[Runeword]]s became the over-all long-term gear goal for players, taking some shine away from item sets.
==Trivia==
No trivia.
==Media==
<gallery>
File:X-trang-ouls-claws.gif|The ingame art for the item.
</gallery>
==Related Links==
* [[Item Set]]s
==References==
* Original {{iw|Diii.net Diabloii.net}} material.
* {{iw|Sin_War_Trilogy The Sin War trilogy}} by Richard Knaak.
* [[Patch 1.10]]
{{Item navbox|d2=yes}}
{{Item Sets}}
</noinclude>