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219 bytes added, 15:28, 9 July 2010
Monster Knockback
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A generally-hated modifier, when associated with melee weapons since most characters want the monsters to stand still and be hit, but some Whirlwind Barbarians like. Can be useful it (and it can come handy to stun lock bosses). In contrast, this modifier is very useful on melee weapons that can be thrown (Throwing Axes, Throwing Knives, and Javelins) as it keeps the monsters away from the shooter.
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