Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Ethereal

954 bytes added, 21:02, 3 November 2006
no edit summary
=Introduction=
 
Ethereal Items are found only in the Expansion. "Ethereal" is not a modifier, it's a type of item flag, similar to Superior or Socketed, that can occur on all types of items. Ethereal can occur on normal items, but also magical, Rare, Unique, (but not Set), any type of item in the game that has durability.
Ethereal items with charges do not spawn with full charges, and the charges can not be repaired or recharged in any way.
Ethereal items calculate the 50% defense or damage increase on the base item, and that is then modified by any mods on the item. This makes for much larger improvements in defense/damage.
 
=Ethereal Appearance=
 
Ethereal items on the ground have a dark gray name, just like socketed items. You can't tell a socketed armor, helm, weapon, or shield from an ethereal from the name tag. Obviously if the gray-text item is boots, belt, or gloves, it's going to be Ethereal, since those items can't be socketed. Bliz has considered changing the colors, such as making Ethereal slightly lighter grey, but this hasn't happened yet. Perhaps in v1.10. You can't see any indication that a magical, set, rare, or unique item in Ethereal from the name when on the ground.
 
In your inventory Ethereal items are transparent. They have the same colors from affixes as other items, but they'll always be somewhat see-through. You can see one here.
[[Category:Items]]
91
edits