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Goatman
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[[File:NightClan.jpg|thumb|right|Night Clan in-game]]
{{Monster navbox|{{Monstertype}}|{{Demons}}|{{Guest Monsters}}}}Goatmen are [[Demons]].
==Statistics==
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
** Champions and Bosses can sometimes drop from the next higher TC.
** The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
{| width="100%"
==Offense==
Most goatmen have a % chance to add elemental damage to their melee strikes.
==Defenses==
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
|}
==Resistances==
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
|}
==Locations==
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.